380°

On The Chopping Block: Five AAA Games That Will Never See The Light Of Day (And One That Might)

GP: "For every game that is released on the market, there are dozens that never make it passed the first production meeting. While I have no feelings towards those games because they were never shown to the public, there have been many instances where a game was shown to the market to much fanfare, and then their productions were suddenly cut short and they vanished forever.

This article is about those games. The ones that could have been AAA titles, the games that you would have expected to sell systems and launch new franchises. Why didn't these games make it? They certainly looked more than good enough. Read on to find out."

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gamepodunk.com
TrendyGamers4836d ago

I wouldn't be surprised if we never see FFXIV on the PS3.

FinaLXiii4836d ago (Edited 4836d ago )

Jack Tretton´s biggest mistake was anoncing it

ShinMaster4835d ago

That ain't his fault. Square Enix needs stop announcing games that they don't plan on releasing in years (Versus) and releasing games no one asked for (XIII-2).

[on topic]
Project Milo - All fake.
Mega Man Legends 3 - F* you Capcom!
Fallout Online - Zzz....
B.C. - ?
Sadness - Had Nintendo made a system with more up to date specs, the game would've been released.

4835d ago
MysticStrummer4836d ago

lol @ Milo. I didn't care about any of these, but the title reminded me of The Agency. I stumbled upon info about The Agency during the summer of 07 while doing some random web surfing, and was instantly intrigued at the prospect of getting game related texts on my cell phone. I searched constantly for new intel after that, getting more and more excited each time I found new info or footage, until the day I read it was canceled. Bastards. I still hope someone will finish it since I read it was nearly completed when it was axed.

CRASHBASHUK4836d ago

well after hearing all the bad reviews and the glitches on ff14 for pc dont think most ps3 fans wont bover tbh

Clarence4835d ago

None of these games are AAA.

Valorous_Entity4835d ago

Wow this is a stupid article. XIV was atrocious and the fact they are even trying to fix it is hilarious to me.

90°

Final Fantasy XIV Releases Patch 7.25 Screenshots Ahead of Update

Square Enix released new screenshots of the upcoming patch 7.25 for its popular MMORPG Final Fantasy XIV, including the Occult Crescent.

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simulationdaily.com
13d ago
230°

Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

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gamesindustry.biz
darthv7222d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit21d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox21d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga20d ago (Edited 20d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

20d ago
20d ago
rlow120d ago (Edited 20d ago )

Do you mean about project Milo?

+ Show (2) more repliesLast reply 20d ago
-Foxtrot22d ago

It was built on lies Peter...you know this.

isarai21d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt21d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai21d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude21d ago (Edited 21d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

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60°

Final Fantasy fan shows how to play Warrior in FFXIV the right way

A Final Fantasy XIV fan has embraced the way of the Warrior by creating an axe-shaped controller for IRL Fell Cleaves.