PS-Analog writes, "It's not how big your scarf is, it's how you use it.
We've been waiting for Journey for some time now with the hope it will be like thatothergame Flower, and it is. If you haven't played Flower then you owe it to yourself to play it. Its unique, artistic take on a game was refreshing and absolutely genius. It is simple but atmospheric and contains moments that will stay lodged into your mind. It's an experience rather than a game and I'm happy to say that they keep these traditions in their new game Journey."
Shaz from GL: "The way Journey evokes emotions through its narrative without using traditional storytelling methods is something no game has been able to replicate."
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.