Globe and Mail: Mass Effect 3 sets new benchmark in interactive storytelling
The most important part of a role-playing experience is the story being told, the characters with whom we interact, the emotions we experience, and whether we feel as though we’re a part of the game world and that our decisions truly matter. With Mass Effect 3 – and throughout the entire series – BioWare has captured these elements in a way that should inspire envy and admiration in every other studio working in the genre. Put simply, it sets a new benchmark for the telling of video game stories.










