A new rumor has surfaced on Chinese site Mydrivers which suggests that it would be possible to unlock Nvidia’s upcoming Kepler GK104 based Geforce GTX 670Ti GPU in to the GeForce GTX 680 which would also be a GK104 based part allowing for an average 40% Performance improvement.
NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.
Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.
Nvidia writes:
The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.
The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"
Please. I'd like to play my switch games on my 4k tv without it looking all doodoo.
Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.
I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.
I think it was just an engineering sample with the potential to unlock into 680 since both are based on the same GK104 chip.
Various sources are confirming that GTX670Ti was an internal name used by NVIDIA, It would actually be called GTX680 but that doesn't rules out the possibility of a GTX670 Ti.
It may arrive but a bit late in April 2012.