GodisaGeek: "Last week I sat down with the folks at Lionhead Studios for a preview and play of the new Kinect title Fable: The Journey. Gary Carr, Executive Producer, walked me through the back story; you don’t play the hero bloodline that have been the protagonists in previous Fable adventures. Instead, you play an ordinary person who meets Theresa and helps her out of a sticky situation. After this encounter your horse is damaged and Theresa gives you some magic gloves to heal the horse, somehow these gloves are forged to you. From then on you start on a journey with Theresa well on your way to becoming a hero, trying to get to the Spire, the long way round."
Alex S. from Link-Cable writes: "A few days ago, Microsoft announced that they were officially discontinuing their Kinect motion-sensing accessory. What was once considered a chief-rival to Nintendo’s Wii revolution and an integral part of the Xbox One’s launch has come to an end, and we here at Link-Cable… couldn’t be happier. The Kinect, while sporting impressive technology never managed to live up to its full potential and most of the games released for the device either had shoe-horned in support or barely functioned as intentioned, in part because of the device’s very specific ideal conditions. So as the Kinect sails off into sunset, we’ve decided to remember the worst of times and look back at the Top 10 Worst Kinect games."
Kinect, for me, is easily worth owning for two things: Dance Central for me acting like an idiot and having fun, and Kinect Party for my kids when they want to have easy-access stupid fun at like a kid's party. Those were the only games I have enjoyed on it, and they couldn't be done any other way (well, I guess that KP is EyeToy-level work). But my hope is that when motion control falls away, we'll get a proper DDR again.
Star wars wouldnt be so bad if it didnt have.... the dancing. Ughhh that dancing.
They should do a list of 10 best kinect games as well. I'm sure fruit ninja and gun stringer would be on there. Those are actually fun to play.
When an original game becomes a hit, it can be difficult to re-configure its secret sauce into an equally enjoyable sequel.
Not Halo 5. It had a bad story COMPARED to past games but it didn't have a bad story overall. The gameplay was top notch, and multiplayer is still one of the best on the market right now. Custom games browser is the single greatest thing 343 did which I'm grateful for.
Halo 5, FarCry 2, Dragon Age 2, Nuts and Bolts, and Gears of War: Judgement were all far from bad games. Hell, even Crackdown 2 was pretty fun.
There's a difference between a lesser sequel, and a bad game.
With a Title that says "horrible sequels", most of these are far from that. Better title should be disappointing sequels. But I'm sure they went with the former to get clicks and bring in the fanboys.
Seems like its shaping up to be a good game, i'm mostly worried about everyone's appeal to on rails game play. They could of defiantly added some movement in for people standing where shifting your foot forward moves you forward and turning could be moveing your arm or hand to a specific side. It would be a cool feature but they probably wont add it. Voice commands for certain powerful spells with the addition of gestures that have to be made ( imagine the animation your character does on skyrim with scrolls but your saying the words on the scroll and mimicking the gestures to perform the move)