430°

Peter Molyneux Is Leaving Lionhead Studios and Microsoft, Will Finish Kinect Fable

Kotaku writes: "Peter Molyneux, one of the most respected video game developers in the world and one of the top creative minds on the Xbox team, is leaving Microsoft and Lionhead Studios, Kotaku has learned."

Surfaced4848d ago

"Just a matter of time, I suppose."

EVILDEAD3604848d ago (Edited 4848d ago )

Peter bash him but I've always been a fan of his energy and frankness

Good or bad Peter was never scared to speak his mind.

It's a shame that the GDC interviews will be the last time we see him.

IMO he was easily one of the most entertaining figures in gaming. Hope this doesnt effect Fable down the line in a negative way. But at age 52 I can see anyone wanting to pursue other things.

Evil

Abash4848d ago

Hopefully now Lionhead can do something other than Fable now

JoySticksFTW4848d ago

Peter's "frankness"?

Now I'm not a PM hater, but that dude lies his arse off

gypsygib4848d ago

It's sad, MS turned him from a quality developer into more of a Kinect PR man.

SilentNegotiator4848d ago

He made a good symbol of Kinect, really; Decent results, but not any where near the herculean promises and hype created by faked presentations* and (literal) circus acts at E3. His overpromises were very representative of the sort of things we were shown at E3 2009 and 2010.

* http://www.youtube.com/watc...
* http://www.youtube.com/watc...

Whatever the reason, he didn't meet his promises or end up with the same quality as a lot of his earlier titles.

I wish him the best with his career change, even if I only have little confidence.

Gildarts4848d ago

I think it will effect fable in a good way, I think he's largely responsible for the way fable is going and now he's jumping ship.

I hope fable will get back to the way it like fable 1.
Maybe that's the plot of fable: the journey. Theresa gets back the spire makes a wish and destroys the whole kingdom sending them back(not as in back in time but as in having to start al over again) to the age of heroes.

No pistols or rifles, no magic gloves.

And fable 4 could be the story of the Court returning to Albion and The Hero and Scythe have to find a way to destroy them, starting an adventure outside of Albion thus allowing exploration across their still Unnamed and unknown to us World(Their Earth)

trikster404848d ago

I really like Molyneux. He's done some amazing games. My only issue I ever really had with him is that he always made BIG promises with hig games and usually underdelivered. They were still great games, just missing a lot of features he wanted. He always had some great ideas though. Maybe some day he can finally fit them all in.

OmegaSlayer4848d ago

Yeah, if I think of an unconclusive men in the biz, I think of Molyneux.

Maybe he worked with the wrong people...who knows...whatever

Best of luck to the guy!

Baka-akaB4848d ago (Edited 4848d ago )

I just think like a kotaku poster said , in the end , his ideas are bigger than what he delivers.

I like the guy , but i can't say sadly that i've enjoyed anything he released after Dungeon Keeper , except maybe Black and White with strongly mixed feelings .

I do wish however that other folks i do find more talented , had and used his wild ideas better .

Wich kinda proves even to me , how extraordinary he still truly is .

MWH4848d ago

well said, can't agree more.

Genghis4848d ago

i didnt realize he did dungeon keeper. props to him for that!

GroundsKeeperJimbo4848d ago

Thanks for reminding me of Black & White, may have to go dig that up. :]

Cocozero4848d ago

Will be interesting who takes the lead next, hopefully they will be willing to bring back Black and White

EffectO4848d ago

Oh no,what will happen to Fable 4 buttonless combat now?

360GamerFG4848d ago

Thank you for Fable 1 and 2 and for Black & White too. I hope he's leaving because of the nonsensical way that Microsoft is treating Fable, but knowing Peter, he was probably the one that started that abomination that is Fable The Journey

Gildarts4848d ago

Lol Microsoft had nothing to do with the downfall of fable it was all Peter's idea.

He somehow persuaded them to release crappy fable 3.

Show all comments (57)
230°

Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

Read Full Story >>
gamesindustry.biz
darthv7223d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit22d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox22d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga22d ago (Edited 22d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

22d ago
22d ago
rlow122d ago (Edited 22d ago )

Do you mean about project Milo?

+ Show (2) more repliesLast reply 22d ago
-Foxtrot23d ago

It was built on lies Peter...you know this.

isarai23d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt23d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai22d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude22d ago (Edited 22d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

Show all comments (22)
150°

Is It Time To Trust Peter Molyneux Again?

Masters of Albion is already promising, but can we trust Peter Molyneux to not let us down again?

Read Full Story >>
thegamer.com
OtterX297d ago

I came here to say that I don't want to hear any grand standing or over promises, and I was not left disappointed when I read: "Molyneux has “kept very quiet” about the project as he wanted to “let the game speak for itself”.

Perfect.

Cacabunga297d ago

Milo and Kate 😆
Stellar lie

DivineHand125296d ago

Project Milo could not have been released even if it existed. Why would a grown man want to simulate talking to young kids?

Profchaos297d ago

No he hasn't done anything to earn it if he actually delivers a fun competent game that's different

DiRtY296d ago

Come on, you can hate him for overpromising, but he made some fun games.
Fable I and II were awesome, as was theme park or Dungeon Keeper.

OldDuffer296d ago

Unfortunately its the haters who will always set the agenda on any such discussion. Peter is a visionary who delivered some exceptional games and invented genres. I consider myself blessed to have worked at Bullfrog and seen such creativity up close. The fact he over promissed on several projects later in his career is hardly an issue limited to just him, and certainly does not undo the huge legacy he has.
I was impressed by the showing at the event, and Im pleased to see he's learnt to shutup and just deliver a game. Maybe one two people can let go of the hate if he delivers on this project, but I doubt it - people love to hate.

CrimsonIdol295d ago

Amen. I respect Peter as a dreamer of interesting and grand ideas. Those who remember the golden years of Bullfrog knows how interesting their games were (and still remain) and the glorious feel of manipulating all the little simulation mechanics. If you understand many of his promises were "wouldn't it be cool if" hypotheticals that were strived for but ultimately not achieved (ie the realities of game dev) it makes far more sense than him being deliberately misleading.

Psychonaut85297d ago

No. Too many other developers who HAVEN’T scammed people and lied to our face for two decades. Don’t have time to listen to this dude anymore. If it’s good, good for those people that like that type of game. I still won’t ever trust him.

Plague-Doctor27297d ago

One of the dumbest questions I've ever heard. Guy hasn't told the truth in over 20 years

DodoDojo297d ago

Exactly, the dude likes to suck his own D and talk everything up.

Psychonaut85293d ago

I’m curious who the dislikes are on our comments. Either people old enough to have some deeeeeeep love for Black and White and Populous, or young enough to not know what a massive huckster Molyneux is. He’s the M.Night Shyamalan of game directors. Did a couple good things early on and somehow has managed to ride that for decades.

Show all comments (25)
70°

‘It’s been really painful’: Ex-Lionhead devs explain why they’ve announced, and shelved, a new game

An independent UK developer says it’s been forced to announce and postpone its game on the same day, and lay off more than half of its staff, due to the sharp downturn in investment in the games industry.

Read Full Story >>
videogameschronicle.com