BBC News, Thursday, 27 December 2007 - by Yo Takatsuki:
Next-generation consoles have wowed gamers with breathtaking graphics, surround sound and stunning gameplay since coming on to the market in the past year.
Cutting-edge video games might be a dream come true for consumers around the world, but for many companies developing them, it's been a nightmare.
The movie-like productions on Sony's Playstation 3 and Microsoft's Xbox 360 games have meant that the cost of producing them has risen sharply.
Back in 1982, the Japanese company Namco produced Pacman for $100,000. Now, the average Playstation 3 title is estimated to cost $15 million.
With profit margins so tight, the line between survival and failure can rest on the sales from just one Christmas. The fear is that many companies will simply not survive the festive period.
Not every Halo game has been a banger, but the franchise still has a raft of the greatest games of all time.
Infinite is a dumpster fire and as much as I like ODST, in no universe it ranks above Halo 2. This list is trash.
Best to worst: Halo 3, Halo 2, Halo Reach, Halo CE, Halo 4, Halo ODST, Halo Infinite, Halo 5.
The Xbox 360 was a fantastic console in its day with some truly classic titles, but what are the seven best games for the console?
I'll go with,
Lost Odyssey, Blue Dragon, Culdcept Saga, Shadow Complex, Ace Combat 6 with the flight stick,A Kingdom for Keflings, A World of Keflings.
Bonus Kinect Games: Happy Action Theater and Sesame Street.
*Skyrim was so bad on PS3 that it almost deserves to be #1*
Was this made by a.i.? No human being would put Shadowrun, Fable III, and Splinter Cell: Conviction into a list of the 7 best Xbox 360 games.
Would love to play Ace Combat6 on PlayStation, but Xbox decided to buy exclusivity and keep it off a competing platform.
The only mainline game I never played except for one level at a friends place. Game sold less than any other in the series if I remember correctly.
When the current gen XBOX offering is so lacking people need to refer to games released two generations back....
The Xbox 360 launched in North America 18 years ago, and is now officially old enough to buy you a drink in Europe.
Great platform, and many of its games (not bc) still hold up well to this day. Like the PS3, I keep a 360 hooked up for those games you can't play any other way.
The last gasp of greatness from XBox, you are missed, except the RROD that was lame, but amazing exclusives until the Kinect dropped.
I really enjoyed my X360, some great exclusives on it. Used to play the shit out ot Blue Dragon and Lost Odyssey, two masterpieces
probably the biggest reason why we won't see an Xbox 720 or PS4 in 5 years.
The rising cost of development is the 900 pound gorilla in the room for the industry. I think we'll see even MORE middleware companies springing up and probably less creativity across the board, if that's even possible. Expect more EA type "gaming factories" cranking out mediocre product. Either that or the introduction of the $80-$100 game.
$100,000 to make Pacman? that seems a bit high..considering it is 1980s as well.
Sony cut the dev costs down, to around 4 million now. Which is still alot, but at least its not 15 million. lol Perhaps the indie devs can make a bit of cash by producing some psn games. I mean media molucule made ragdoll kung fu and now they're making a huge game like little big planet.
Everyone wants to be the Alpha Dog. There is only 1 at a time. Be it Ubi soft, Infinity Ward, Rare, Bungie, Insomniac or Naughty Dog... They all make money and seem to do well. Its the cop outs that lose in the end IMHO... The game industry evolves in so many ways all the time. Its pretty chaotic to say the least... Great games bomb while crap games take the prize... It's a big game of Russian roulette sometimes. Commercializing and going above and beyond still count but... Not as much as it used to it seems... I could be way off but this is how I see it.