ZTGD | Asphalt: Injection Review

ZTGD | Asphalt: Injection Review

DMLFury|14 years ago|Asphalt Injection

John Whitehouse writes: With Ridge Racer being delayed in the U.S. (probably due to the poor reception it received in the East), there hasn’t been a better time for another racer to fill its shoes and claim the crown of the handheld racing games.

Asphalt: Injection starts off well; breaking you in gently with a nice Mini Coupe and some slow moving opposition. The idea is to move your way up the racing leagues by winning and performing objectives, such as drifting and taking out other cars. Each time you win a race and complete the bonus objectives you are awarded stars. These unlock new races and, eventually, new leagues. They also contribute to unlocking new cars (there are 45 in total) and upgrades. These enhancements are meant to improve your car’s performance and speed, but in actuality do very little to change your driving experience; but more on that later.