Find out why inconsistent day-one multiplayer experiences have made a player take a wait-and-see approach when buying new games.
Activision has not launched the Warzone and Modern Warfare 3 Gundam collab cosmetics, and also freebie skins in celebration of Pride month.
Nice to have inclusivity. Happy Pride Month to the Puerto Rican community & the LGBTQ community here in NYC.
Captain Price's fate at the end of 2011's Call of Duty Modern Warfare 3 could've been very different, as this new post-credits scene reveals.
The developers have provided a little band-aid while PlayStation players attempt to get back into MW3.
Buying anything like this, from consoles to games, is a bad idea if you care about having a polished experience. I submit that getting them day one, even if glitched and messy, is just as fun, because then you can go on the internet and complain about it. It's like a meta game.
"Modern Warfare 3, the latest entry in the Call of Duty mega franchise, still has awful spawning logic and lag-ridden servers."
The spawn stuff in MW3 drives me absolutely crazy. The game has been out for long enough now that they should be able to fix it, but why bother? On the back of the box for BLOPS 2 they can just say "NOW WITH ACTUAL FUNCTIONING SPAWN LOCATIONS" and everyone will be happy. Accepting that a multiplayer game will launch with issues is one thing, but it only makes sense if the devs actually do fix things eventually.
I buy them day one cause i have no patients, plus i have already done the waiting thing while the game was in development.
there is no MIGHT about it lol
day1 is nice if you buy for a console and get a store credit from pre-ordering. example, pre-order ME3 and get a $10 credit, essentially making the game $50. then on top of that, when you sell it you'll prob get $20 of that back. looking at it that way, you paid $30 bucks for a game that you're going to spend well over 60hrs on.
i never buy games day1 for PC though. i wait about a month and go find it for download for $25-$30 bucks on ebay.