If there is one thing that Arc Systems Works is infamous for it is its ability to revise the crap out of a single installment of a game series much like Capcom and Street Fighter II. Fans of the Guilty Gear series, Arc Systems Works first big success in the competitive fighting game genre, can attest to this statement by recalling Guilty Gear X or Guilty Gear XX and their numerous revisions. The BlazBlue series continues along the same development path as its Guilty Gear predecessor with the release of BlazBlue: Continuum Shift Extend, the follow-up to the BlazBlue: Continuum Shift II software patch and the second revision to the original BlazBlue: Continuum Shift. Unlike the first revision though, which players could download for free, BlazBlue: Continuum Shift Extend was released as a separate game to be purchased at stores. The question becomes whether or not the game, which is essentially a revision to another revision of the same game, is worth the investment?
VGChartz's Adam Cartwright: "While fully-fledged fighting games on handhelds have achieved varying levels of success in the past, they weren’t really a thing until the PSP. Prior to this there would always be certain concessions to get them running on weaker hardware. Sony’s powerful portable console, however, allowed developers to experiment with new ways of delivering their titles that would sometimes be hugely successful (e.g. Tekken 5: Dark Resurrection), which in turn meant new games were forthcoming throughout the console’s life. This mantra continued onto the Vita, which received ports of a number of high-profile fighting games, from launch through to the present day.
The ever-expanding industry of eSports has somewhat put a damper on handheld fighting games, as the fanbase moves increasingly towards arcade sticks, perfect latency, and other measures that always ensure a fair fight. That doesn’t mean the Vita doesn’t have access to its fair share of fighting games, though – whether you like 3D arena brawlers, party-friendly multiplayer titles, or pixel-perfect technical 2D fighters, you’re well served by the selection that’s available here, especially when including backwards-compatible PSP & PS1 games."
Arc System Works' time-bending 2D fighter coming to Steam next month.
DualShockers writes: "In 2013 video games are platforms. A new title releases and within months or even mere weeks a wealth of additional content is available for purchase for said title. From characters and costumes to games modes and story campaigns, all kinds of DLC is available for all kinds of games. Except for fighting games, that is. The typical bulk of DLC released for fighting games includes additional colors or costumes. Just ask Tecmo about Dead or Alive 5’s $100+ in add-on costumes.
Let me make it abundantly clear that there are far more interesting DLC possibilities for fighting games than costumes and characters."
How do you justify 100 dollars in Costumes......really? Who would buy that? Thats a new game and a controller. Add 20 and you just bought 2 new games.
yeah i really hate these pointless half naked costumes for characters aswell, i dont play a fighting game for the half naked women i play it to kill the other mother fucker.
Next will be DLC boob jobs. I would also like to see full nudity as a DLC option.