The idea of the classic real-time strategy franchise rebooted as a first person shooter may well upset die-hard purists, but the fact is that Riddick/Darkness developer Starbreeze has handed in an entertaining action game featuring solid gunplay and challenging AI. However, single- and multiplayer modes are distinctly fractured from each other, and there's a distinct sense that some of the best ideas are rarely explored to the fullest extent of their potential.
For us, the highlights are the DART 6 augmented enhancements which allow you to dispatch your enemies in a small variety of interesting ways, along with the striking visual style of the environments and the accomplished lighting model. But elsewhere, the experience feels uneven: haphazard boss encounters and repeated waves of enemies introduced to artificially lengthen the experience only serve to annoy the player rather than engrossing them further into the action.
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
why do we keep doing face offs again two completely outdated machines? Whats the point even handles have almost caught up with them. They should do High-end pc vs console to see how far the gap is!
360 just keeps on giving, 6 years on its still beating the ps3 on a regular basis. 360 poor design but the best hardware choices without a doubt.
Hmph the matter of the fact is if this were a 360 exclusive I feel like PS3 wouldnt have missed out cuz outta my 100 friends 0 have actually picked this game up, including me. (Course im not tryig to speak for all PS3 users.)
Unless a different game came out on the exact date?
I think Asuras Wrath was.
It's fact - over 85% of multiplats are better on 360. That's all that matters. Keep your excuses and spinning to yourselves.