170°

Exclusive: Mass Effect 3 & ME:Infiltrator iOs Aussie interviews

So here we are. While some people are not going to want spoilers, The Weekly Geek just couldn’t help but share. We have not one but TWO highly unique content filled interviews, live from the good people who made and published Mass Effect 3.

The question about same sex relations is answered, as well as unique interview with Aussie devs Iron Monkey on the iOs spin off Mass effect Infiltrator for the iPad. Sure, we could have thrown up all the pictures we took with the fem Shep model (and maybe we will) but for now, enjoy the exclusive content you won't find anywhere else.
Recorded for The Weekly Geek on Triple H FM 100.1 Hornsby Community Radio Station.

The main podcast was recorded on Thursday 23/02/2012 with Associate producer Robyn Theberge of Mass Effect 3 in Aust. Your bonus interview of never before heard Infiltrator information is right here and was recorded with Melbourne EA development studio Iron Monkey on Wed 22/21/2012 live in Sydneys’ Potts Point

Enjoy!

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60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

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Lightning7749d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus48d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?