Starbreeze Studios, the Swedish minds behind both critically-acclaimed The Chronicles of Riddick games, are reviving a long-dormant franchise tomorrow. Syndicate will release in just a few short hours, and fans of the first game, also titled Syndicate (released way back in 1993), are hesitant considering the switch from an isometric tactical shooter to a more modern, first-person perspective. I’m going to attempt to allay their fears and disappointment, as I firmly believe that this is the correct transition to get this futuristic sci-fi shooter into the attention of gamers everywhere.
Those of us who played the first game all the way back in the early 90’s know how outdated it is. The game has not aged well at all, and I found myself struggling to adjust to the gameplay that would best be described as moving at a snail’s pace. The fact is that these types of top-down squad shooters just don’t exist anymore. Believe it or not, there’s a reason behind this; they don’t move quickly enough to keep the interest of all the shortened attention spans out there nowadays. Social commentary aside, I think the switch to FPS was both necessary and warranted, and in the end, it will give us a superior perspective to witness the interactions between Syndicate’s mega-corporations battling it out for consumer control.
Electronic Arts has announced a number of server closures in the coming months, including Apex Mobile and the 2012 Syndicate reboot.
Syndicate's big saving grace will soon be erased for good. I'll give *some* credit to EA in keeping servers up for 10+ years.
Oh yeah, an actual cyberpunk game. I have fond memories of the old bullfrog Syndicates.
Syndicate was a fun and high quality late PS3 fps that got swallowed in the sea of fps at the time. It was short and it didn't innovate but it had good visuals and fun combat. Starbreeze i believe. Rip Torn and Rosario Dawson.
10 years since the Syndicate series was rebooted as an FPS, perhaps it's time we got another reboot as a strategy game?
was this the game with the cars on rails and you could blow up killing everyone in it? l loved this game, lol
I couldn't get past the first half hour or something. Hard to remember but I didn't play long. I don't know if there was something wrong with the PC version or not, but the bloom was so bad it hurt my eyes. I started getting a horrible headache. I could hardly see anything because there was extremely intense bloom everywhere.
This remains one of my fave hard sci-fi FPS games from the X360 era. A compelling premise with an interesting setting and solid characters, plus outstanding special ability mechanics. Def deserves more love.
Like children with new toys, developers can excitedly overdo it with visual effects until good sense prevails - here are five examples of exactly that from across video games history
Dirt on the lens (and JJ Abrahms style overuse of lens flare) is the worst, especially in war games like Battlefield. We're not supposed to be a camera! Way to ruin the illusion of actually being the player we're controlling.
Vignettes, chromatic aberration, and that annoying thing where they blur the corners of the screen. Also film grain.
The Syndicate reboot had the absolute worst bloom I've ever seen. It literally hurt my eyes and gave me a headache just from playing. I could never finish it.
Nope,they did what share-holders/the publisher thought was right.Starbreeze ran after that fps market with the illusion of breaking charts/mega sales.
I'm loving it right now. Jumped straight into co-op.
It's very huge on unlocks. I just hope 9 maps with 3 difficulties can really keep me motivated long enough to Mac a chracter.
I've heard a lot of people saying they really dug the co-op and the game so far!