Videogames force you to kill (or at the very least, brutally beat down) a lot of people. Whether you’re playing Halo, Skyrim, or even something as seemingly innocent as Mario, by the time you see a game’s ending credits you’ve likely killed more people/aliens/turtle-things than you can count. The amount of Chinese peasants you kill in one level of Dynasty Warriors would be enough to get you branded as a war criminal in real life. Hell, play a few hours of Call of Duty and you’ll likely kill more faceless soldiers on screen than Arnold Schwarzenegger has in all of his movies combined (538, by the way).
Article fail. No God of War or Metal Gear Solid.
Not A Bad List could have been much better but that's his opinion
tower knight in demons souls was my favourite boss in that game, for sure.
I agree with the WW Ganondorf fight. The whole thing was just awesome. I remember getting really nervous because I had trouble timing the final parry. It was one of those things where you had to be dead on or close to it. Plus, the whole thing taking place in a drowning Hyrule was awesome.
I also really liked the Manfred case In Ace Attorney. It was an objection fest and he played his unlikable perfectionist role perfectly. Ironically, he's actually one of my favorite characters lol.
But yeah, there are some puzzling omissions here.
Kicking Garl Vinland's ass was always a highlight of each playthrough for me.