Pushing 17 years into the Soul Calibur timeline, we now find ourselves battling through a barrage of enemies as Patroklos. Son of Sophitia and Rothion, he begins his weapon wielding journey to find his sister Pyrrha. Patroklos is joined by new characters, Z.W.E.I. and Viola, as they battle through 20 episodes to defeat the malfested. Pyrrha, abducted by Tira (the wielder of the ring blade) is manipulated into fighting against her will. Pushing your way through the story, we are caught up on some of the events that have taken place over the last 17 years. Moving from episode to episode we are introduced to Yan Leixia, Xiba and Natsu, new characters which have replaced some of our old favorites. As the story progresses, brother and sister evolve into more powerful unlockable characters wielding the most powerful weapons of all. Patroklos now brandishing the Soul Calibur and Pyrrha the Soul Edge, the epic battle unfolds. The story mode took only a few hours to complete on norma...
Assassin's Creed's Ezio and The Witcher's Geralt have been excellent guest characters in the Soul Calibur series.
Soulcalibur official Twitter: "Valiant Warriors - Soul Calibur V is taking its final curtain call on the stage of history and will be sunset on the PlayStation 3 and Xbox 360 on June 19, 2023. The base game and all associated DLC will no longer be available for purchase. Thank you for your continued support."
This is why guest characters shouldn't be on the base roster. Im sure Ezio and the whole Assassin's Creed stuff license expired and that is why it is being removed. The same thing is probably going to happen to Soul Calibur 6 in 10 years.
Bandai Namco's other premier fighting game series, Soulcalibur, has been around for over 25 years, but what game is the best?
Really loved Soulcalibur on Dreamcast. Truly blew all competition away back then when it came to graphics and fluidity, and I liked the roster and arenas.
Haven’t bothered with the newest release because sadly fighting games these days have become too expensive. They’ll release a base-game, then add all the interesting characters through expensive season passes, so unless there’s a Complete Edition released (and if I’m still interested in the game by then), I’m better off just shrugging my shoulders and skipping it completely.
The direction the fighting game genre has picked for itself means it will now only appeal and sell to the hardcore fans of the genre, while the mainstream gamers will spend their money elsewhere.
I prefer SC VI to the SC III. SC II had a really fast pace for a fighting game, when new SC III bursted into the scene it felt sluggish when compared to the second one. On SC VI they brought back the quicker pace of the game, but not as much on SC II, though I think it was a good decision. I wish they would go the MK11 route with their games, but we all know that Bandai Namco is not interested, they hardly gave the devs time and money to support SC VI.