Brutal Gamer's Troy ponders love in videogames as Valentines day approaches. He writes:
Did you know that Valentines Day is just a couple of days away? Whether you’re the lonely heart, the sickening new lovey couple who hold hands and make out in public, or the grizzled old veterans who have been lovin’ each other for years, decades, or centuries (uh, congrats vampires overlords!), we here at Brutal Gamer salute you.
Video games have always been an escape from real life. Most of the time we’re running over prostitutes on the streets of Liberty City, shooting people in the face in the name of honor and freedom in Call of Duty, or killing dragons and absorbing their essence in Skyrim. But video games aren’t always about violence, murder, and mayhem. Sometimes there’s a story to tell — a love story.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Twitter is blowing up right now
All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.
Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them
Katawa Shoujo is a great example :D