EDGE – Flipper 2: Flush The Goldfish review
EDGE – For the first Flipper, designer Hugo Smits built a voxel engine that worked on the DS, and used it to power a series of simple obstacle course challenges that took place across a destructible environment. For the sequel, the Dutch developer has dropped all that and turned in an arcade platformer depressingly reminiscent of Ninjadoodle’s One Button Bob. All told, it’s a disappointing creative trajectory.











