Could Street Fighter IV be the game that moves martial-arts fighting games out of their niche and back into the mainstream? It's a tall order, but not impossible: Why should games featuring two guys beating each other up be such a specialized, unappealing genre? Something's got to give, and the SFIV team want to be the ones to do it.
Fighting games are an often-used example of how the most mainstream, biggest-selling content can be reduced in a few years to a tiny niche market by becoming more and more complicated, so complicated that the average user can no longer derive the same kind of enjoyment from them.
The Street Fighter series has a long history, but which are the seven best games the franchise has yet offered to gamers?
After Street Fighter II released in in 1991, it caused a fighting game explosion, both in arcades and in home consoles. But, as the decade ended, and arcades were failing, so too were 2D Fighting games. This is how Street Fighter IV completely revitalized the genre.
I'd say Blazblue helped too. Didn't care for Street Fighter 4, but Blazblue was amazing during that time. Sad that the series kind of went downhill after the first 2 or 3 games though.
BlazBlue was the much better, more technical game..and a real 2D Fighting Game after all. But yes, since it was a big name..the characters were still popular and the game itself was good, SFIV indeed helped a lot. However, I am pretty sure the much better-selling Mortal Kombat 9 would have been done without SFIV as well..and that one truly helped to make the fighting game genre in general more popular again.
eyyy max xD
one of the very few streamers i can actually watch without it being cringe and awful ha.
The content of IV was severely lacking when it launched. It got better over time.
In the same interview at EGX 2019 recently, Capcom and Street Fighter producer Yoshinori Ono responded to a fan question asking if there were any plans to bring the fourth or fifth entries in the series to the Nintendo Switch.
they botched SFV so bad, just start over, make a new version with proper single player mode and fully fleshed out with support for all of the consoles this time.
Did you see how Ultra and the Collection sold? We don't need to convince Nintendo of anything. Just put it on the console.PHYSICALLY.
You’re not seeing Street Fighter V come to other platforms besides PC because Sony helped co-fund the game so it’s staying only on PS4 & PC
That doesn't makes sense. Is Nintendo saying that Capcom can't publish the game on the system because it's users don't want the game? if so, that's really stupid of them, because why should they care?
Nintendo isn't saying such things of course.
Capcom shouldn't pass the buck. If they don't want to make more SF games on the Switch, then just say so, and say why.
If they want Nintendo to fund the project, then they are the ones that need to convince Nintendo to give them money.
I say what I've been saying many times. I don't want to see just sparkles flying as the kick goes thru the opponent, I don't wanna do just shadow kickboxing with points. Please make a fighting game with a physical modelling: when fist hits body, the fist stops and causes damage. When kick goes hard on your head your neck snaps.
They've done breakable environments, why not breakable fighters?
..even more ridicilous are those fighting games where you slash your sword thru the opponent 10 times with no fatal damage. The opponent should be in 10 pieces by then :)
fighting games started losing selling abilities when we moved from doing a simple quarter circle motion to 20 button combo combinations for %15 damage.
it's pretty to look at, but the average joe won't spend the week it takes to master it and make it useable in a match.
if you want realism you shouldnt really be playing many many videogames.
I s'pose you could make an impressive realistic fighting game but then so what? do you really think it'd be fun? seriously think about it.
i know i'd rather take a next-gen rival schools and soul calibur over those anyday.
i think it's one of those things where it'd probably be a lot more fun in real life knocking someone the F8ck out than doing it in a videogame.
it could completely f**k over Street Fighter as we know it.
Capcom has never been able to make a good 3d fighter, specially in the Street fighter universe and not only that most 3d fighters are vastly inferior to their 2d counterparts...so yeah i think they are making a mistake making this 3d....Id much rather have high res 2d enviorments and 2d characters.