20°

Tales of Innocence R: Past Lives DLC Costumes And 50k Sales In Its First Week

AbyssalChronicles.com: "Ruca and party get to dress up as their past selves in this new batch of DLC costumes. Also, Tales of Innocence R sold 50,000+ units in its first week."

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abyssalchronicles.com
MasterCornholio4526d ago

Dang out of 500 thousand Vitas only 50,000 bought this game. Hopefully the numbers for Persona 4 and Gravity Daze will be better.

XperiaRay

resistance1004526d ago

A 10% software attachment rate to a console in it's first week is really high.

Especially one which is just a port from the DS.

tarbis4526d ago

Bamco should have made an original tales game for PSV and not a port. Ported games to Playstation brand always sell less.

Cloudberry4526d ago (Edited 4526d ago )

.
Those 50,000 does not included with the digital sales if I'm not mistaken.

EngatoDreylorm4525d ago

Yup, it doesn't. So it could've sold more than that.

90°

10 PlayStation Vita Software Missed Opportunities

VGChartz's Adam Cartwright: "Many would argue – and I wouldn’t really disagree – that the PlayStation Vita never really had a killer app. There wasn’t that one piece of software that helped change the console’s fortunes. The closest we got was arguably Persona 4 Golden, an early release that received huge critical acclaim, but it was part of a niche series and as such its sales impact from a hardware perspective was muted.

There were missed opportunities along the way, as certain titles had the potential to change the Vita’s fortunes, but the way the final product was delivered (if indeed it was delivered at all) left a lot to be desired and so they didn’t reach their full potential. It’s these games I’m aiming to look at this in this article – 10 games that were missed opportunities on Vita. I’m not saying that every release I’ll be talking out here had the potential to be a “killer app”, but if they had been executed a little better they would have undoubtedly been a key factor in helping the console reach a wider audience."

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vgchartz.com
ilikestuff1730d ago

Still thinking about the that last of us 2 multiplayer missed opportunity

isarai1730d ago

My soul still aches over the idea of making 3D Dot Game Heroes a Vita series never happening after the dev studio expressed interest in doing so. Could've been a flagship for it, or at least carried it a bit further.

Abcdefeg1730d ago

The vita contributed to the ps3 having less support from Japanese devs. I hope sony keep focusing on one console at time like they are now in the future

1730d ago
70°

10 Vita Localizations That Should Have Happened

VGChartz's Adam Cartwright: "At times I find myself thinking Vita has been far better supported than it should’ve been based on sales – there are some localized games I still can’t believe we got in the west at all. The latter part of the Vita’s lifespan has been given a strong pulse thanks to incredible efforts by a number of different publishers to bring titles across, yet there are still a number of games which have slipped through the cracks for various reasons. And in many cases it’s a real shame, because most of these games look absolutely stunning.

In this article, I’ll be looking at a number of these titles – examining what they are, why I think they should’ve come west, and various suggestions for why they didn’t. "

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vgchartz.com
Araragifeels 2499d ago

Hero Must Die is a most for me. I really want to play this on my vita

Lexreborn22498d ago

Funny because I imported Uppers

Fist4achin2497d ago

These all look like great titles, except Koei Tecmo Otome. Dont know if thats my cup of tea. If most of these titles made it even with english subtitles, i would support them.

nodim2497d ago

I strongly believe that at least half of those can still be localized.

20°

New Tales Of Series Sale Launched On The Japanese PSN

Several portable entries of the Tales Of series are now available for reduced prices on the Japanese PSN.

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explosion.com