PSVita Blog: "Despite being a focal point in SCEE’s #jrpgvita campaign, Tales of series producer Hideo Baba stated there were no plans to localize Tales of Innocence R, and Tales of Hearts R for western markets:
—I’m sure you’ve heard of the #JRPGVita movement on Twitter. Many of these requests have been for the PS Vita Tales games. Are there any updates on their localization?
Baba: I have received so many requests about the PS Vita Tales of titles from fans. But, as of now, I don’t have any specific plans to release those titles in western countries.
Both Tales of Innocence R, and Tales of Hearts R were remakes of earlier Tales titles on the Nintendo DS. Those versions of the games were not localized. Namco Bandai released an iOS port of Tales of Hearts R in Japan last week."
VGChartz's Adam Cartwright: "Many would argue – and I wouldn’t really disagree – that the PlayStation Vita never really had a killer app. There wasn’t that one piece of software that helped change the console’s fortunes. The closest we got was arguably Persona 4 Golden, an early release that received huge critical acclaim, but it was part of a niche series and as such its sales impact from a hardware perspective was muted.
There were missed opportunities along the way, as certain titles had the potential to change the Vita’s fortunes, but the way the final product was delivered (if indeed it was delivered at all) left a lot to be desired and so they didn’t reach their full potential. It’s these games I’m aiming to look at this in this article – 10 games that were missed opportunities on Vita. I’m not saying that every release I’ll be talking out here had the potential to be a “killer app”, but if they had been executed a little better they would have undoubtedly been a key factor in helping the console reach a wider audience."
My soul still aches over the idea of making 3D Dot Game Heroes a Vita series never happening after the dev studio expressed interest in doing so. Could've been a flagship for it, or at least carried it a bit further.
The vita contributed to the ps3 having less support from Japanese devs. I hope sony keep focusing on one console at time like they are now in the future
VGChartz's Adam Cartwright: "What I aim to examine in this article is the output of each of the major localization companies, in terms of what they released, what they chose not to release (including when they localized titles for other platforms but skipped the Vita version), as well as some brief commentary on the quality of their translations, before providing an overall rating on their support (outstanding -> amazing – > good -> solid -> poor).
A large part of the reason I love Vita so much is thanks to its brilliant selection of Japanese games and that’s really what I want to celebrate here, but also lament some of the missed opportunities we had along the way."
Today Hideo Baba announced that he has left Square Enix and his position as Representative Director of the publisher’s recently-formed Studio Istolia.
Its a pain we can't play these games.
They are still not interested in money either.
"Baba: I have received so many requests about the PS Vita Tales of titles from fans. But, as of now, I don’t have any specific plans to release those titles in western countries."
I think the term "idiot" is pretty appropriate here. Namco never fails to amaze me...
Nah. They'll probably port the iOS version w/c just came out in Japan.
Sucks for VITA.
can only hope that ps vita tv hits big in the west and causes them to reconsider....