GamesRadar writes: The Elder Scrolls is the king of the genre - everyone knows that. We gloated about it in our review, posted countless videos of the wonders and oddities we discovered, and even named it as a runner-up for our game of the year. Needless to say, we never expected that 38 Studios’ Kingdoms of Amalur would come anywhere close to providing the massive, overwhelming world that Bethesda put together in Skyrim.
But despite being a smaller game from a smaller studio with smaller goals, there are certain areas in Amalur that shined especially bright, and even some spots where the newcomer bests the grizzled veteran.
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.
The Elder Scrolls V: Skyrim has been updated to support true Physically Based Rendering thanks to the release of Community Shaders 1.0.
BUT it also does 5 things alot worse
1) quests
2) characters
3) world
4) enemies
5) dialogue
I dont like how either turned out or will
FUN!!!! Definitely fun. Definitely Melee. All KOA needs is better Graphics, Better Dialogue with your character actually having a voice. Mounts. Everything else is better, a streamlined open world was a GREAT IDEA, instead of players just getting lost in openess(new word).
skyrim needs a reset skills option, that way you can allocate perks differently and experiment more this would be way more fun.
Based on the Amalur demo, I'd say they both have their strong points and weaknesses. I have to say that I was very disappointed (but not surprised, it is EA after all,) that Amalur will have online pass for a single player experience. This means I won't be getting it on day one, as I make it a personal rule never to pay full price for a game with online pass. But I'm not too put off by this wait as Skyrim still has a lot of play left in it for me to get my RPG fix until then.
By they way, the reason I have this rule is that I know that there is always the chance that I may need to replace my PS3 someday and have to pay for the online pass to continue playing the full game. So by getting the game cheaper I can justify buying the online pass should I ever have too.
This game is bad to say the least... If the demo was that boring I hold little hope for the full game...
- Bland textures
- Bad art direction
- Bad voice acting
- Really bad control layout on PC
- Poor sense of life in the environment
- Generic NPCs who seem to be copy and pasted from Fable
Play Divinity II if you want a real contender to Skyrim...