Davis of Denkiphile: "When AMY publisher Lexis Numerique surveyed gamers to find out how much they wanted the game to cost, I initially applauded their efforts. It was refreshing, though perhaps a bit suspect and odd, to see a publisher price their game based on consumer demand rather than an amount to maximize profits. As the reviews trickled in and I had tried AMY myself though, I realized it wasn’t so much an attempt to democratize pricing as much as it was an attempt to get the few extra bucks the game could net them."
Like any console, not every release was going to be a hit, and the PS3 certainly had its fair share of stinkers.
turning point had a really great story / concept... it just was very generic in its game play.
Oof! yeah, Ride was a huge fumble they tried to market twice.
Haven Fall of the King was dog-shi7-tastic and should be a runner up to some of those.
I'd even nominate Legend of Kay. Heh Haze... there is no excuse for that one (just pretend Haze did not happen).
MonsterVine: "Let’s take a look at five survival horror games that tried to do something special but, for one reason or another, completely missed the mark."
Examining and discussing how characters on the spectrum have been and could be utilized in our favorite medium.
What's kinda funny about this is, that I have a theory that all these electronics are what are causing autism. You think back to about a generation ago and autism wasn't that wide spread, or we just didn't diagnose it. I feel that since all electronics put out an emf field that it can have adverse affects on a developing brain. No data or anything for this, just a theory I have.