With a whole slew of MMOs going free-to-play in recent years, it seems that subscription models are becoming a thing of the past. But according to developer Turbine, that’s not entirely true.
IGN writes: "Warner Bros. Games has officially acquired Player First Games, adding the developer behind MultiVersus to its profile.
In an official release sent to IGN, Warner Bros. confirmed that co-founder Tony Huynh and Chris White will retain leadership of the studio, which has led development of the popular Smash Bros-like brawler. "
Warner Bros. announced it's pivoting to live-service games, which could be a disastrous move for its devs
I don’t think there ever was a time for GaaS. Its entire resistance is revolved around making a game that generates recurring revenue constantly throughout its lifetime. It’s straight up a corporate scumbag design.
I watched the video seeing if anything changed since the initial Suicide gameplay vid before the delay and it looks the same. So weird watching all the characters just start a gun to their back and bounce super high shooting with no kick-back animation in an empty dead world. The voice acting is cringe and there doesn’t have any sense of atmosphere or immersion like the Arkham games.
And they expect you to pay $70 to $100 for this and then pay more for Battle Passes and items to make grinding less a chore. Yea, no thank you. I hope you learn a hard lesson with this one.
Today, during Warning Bros' conference call, chief executive officer David Zaslav talked about Mortal Kombat 1, Hogwarts Legacy, and the company's gaming business.
yea, because thats what people want, especially after those games sold millions and are not live service games haha.
so dumb haha.
New mk sold less then the last in the same time frame the NEW MK is legit a live service game with its horrible monopoly board. I just wanted a normal title...
It was never really a living organism in the first place.
Given the quote, it sounds as if Turbine is trying to defend a model it doesn't believe in. Sure, give the player choices on how to pay for the game. But which will the player pick, the free one with microtrans or the $50 one without? Turbine saw the revenue potential of the former. This is almost a pat on the back to any developers still considering the old model.