320°

Team Ninja: Wii U development comparable to PS3/360, hardware always changing, DOA5 possible

Team Ninja reveals developing for Wii U is easy and is comparable to developing for PS3/360, Nintendo is listening to third-party feedback and changing the hardware, Dead or Alive 5 is possible on the console, and more.

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gamingeverything.com
Shok4900d ago

"Team Ninja reveals developing for Wii U is easy and is comparable to developing for PS3/360"

Good to know. This means that devs will be able to easily port games and squeeze power out of the system since it's architecture is similar.

SpoonyRedMage4900d ago

How much do you want to bet people will twist that into "Wii U is comparable in power to PS3/360?"

...and yes it's good to know. I do hope they put DOA5 on there. Dimensions was the first DOA I played but the good thing is I'm actually more up to date than the people who only played the main ones!

Shok4900d ago

"How much do you want to bet people will twist that into "Wii U is comparable in power to PS3/360?"

Exactly what I was thinking man lol. Hopefully we see a few people say that so we can get a few laughs.

GribbleGrunger4900d ago (Edited 4900d ago )

this proves without doubt that the WiiU isn't any more powerful than the 360/PS3
............................. .. .............................. . .............................. . .............................. . .............................. . .......................j/k

kratos1234900d ago

to be honest guys at this moment they havent showed us anything that wowed any one so in my mind i think its like the wii ,the power of 2 gamecubes, but now the power of 2 360. And second you shouldnt blame the people for making these assumptions since nintendo chose to show the console so early on without any demos to show expect third party games

sikbeta4900d ago (Edited 4900d ago )

This game is going to be a port from current-gen HW so it doesn't count, really don't care what they're saying right now, unless they're making the game for Wii-U first and then port it to the others, but this is not the case, we'll need to wait at least a year for Third Parties to step up and makes with Wii-U HW in mind

@kratos123

Hmm... you missed the Zelda Demo right?

ShoryukenII4900d ago

When I saw the Zelda demo, my mouth dropped. It looked like CGI. It was perfect. I did not see a flaw with it and I wouldn't mind if games couldn't look any better. It was a dream.

The demo with the bird flying was also impressive. The part where the bird kicked the snow off the roof or branch was ridiculously realistic.

I don't know why people hate the WiiU so much. It is looking really good. I don't know about software but hardware is good.

What really excites me is that the WiiU will probably be the weakest console next gen. I can't wait to see what Sony has.

Kennytaur4899d ago

@ShoryukenII: The only problem with the Zelda demo is that it's all rendered in a small confined space, there's no need for streaming new assets and all the animations are pre-determined. Yes it looks great and it would be awesome if they could make a game looking that good, but it's only a show-off demo and because of that I don't find it as impressive. I think it could be done on a PS3 and possibly on a 360 too. But it does bode well for what we might possibly see coming on the console.

+ Show (3) more repliesLast reply 4899d ago
Pikajew4900d ago (Edited 4900d ago )

That is very good. It can get a bunch of ports from this gens great games like a Bioshock collection and it can get lead development for third party games next gen because its easy to develop for

Kennytaur4899d ago

But is any of this really good though? Do you want a bunch of ports of older games for your new console, if you haven't played them before then yes. But if you have....

And having what will most likely be the weakest next-gen console as lead platform for next-gen multiplatform titles isn't really a good thing.

cervantes994900d ago

Even if Wii U is only as powerful or a little more than PS3/360 - Mario and DKC in HD will be welcome indeed.

Tanir4900d ago

isnt it obvious it would be easy? its 5 years late and is just a little bit stronger than the current consoles, its almost the same thing lol. its not a bad thing though ofcourse

2EHO4900d ago

Here we go guys.... We have one of these guys. HA!

AWBrawler4899d ago

here's an idea. why don't you take your one bubble over to a Sony only game site, hmmm?

AWBrawler4899d ago

Pro-sony, but not Sony only

Hazmat134900d ago

is there any new Wii U tech demos?

ronin4life4900d ago

There were a few at last years e3.

RedDead4899d ago

Don't believe tech demos for consoles. The original Killzone trailer was a tech demo and while the full game got impressively close in SOME area's, in was a far cry in terms of explosion effects, smoke and fire effects and facial animation, and the rest in general were a little worse(although still great). Tech demo's of Ps3 looked close to CGi quality in other words. So they shouldn't be believed.

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70°

Split/Second Is The Explosive Racing Game That Deserved a Sequel

The Outerhaven writes: Split/Second was the explosive arcade racing game that outshone Ridge Racer and Burnout. That is, until Disney shut it all down before a sequel could happen.

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theouterhaven.net
OmegaSoldati5h ago

As a kid i had some heart attacks playing this game. The soundtrack right on point with those close calls. I love this game.

shadowhaxor4h ago

Agreed. I still love it and play it often. Still sucks that Disney was like, nah... this game didn't do well, when it did well against other racers and reviewed well.

MaximusPrime_4h ago

Split/Second was one of the game I enjoyed playing. In fact it's still the most popular video on my YouTube channel. It's a gameplay of Split/Second posted 15 years ago. This past month 25 people viewed it. Split/Second is a favourite amongst racing gamers worldwide.

AuraAbjure1h ago

This game was super awesome and hella fun playing split-screen with the homie. Trashing your friend’s car during split-screen competition using one of those QuickTime events was so funny haha

50°

Project: Horned Owl Review

From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.

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thelastgamestandingexp.com
70°

Interview: Plants vs. Zombies Composer Talks Charm, Humor, and Musical Mayhem

Game Rant interviews Plants vs. Zombies composer Peter McConnell about honoring the series’ quirky roots, adapting its themes, and now going vinyl.

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gamerant.com
VenomUK12d ago

The score for the first Plants Vs Zombies is such great, iconic music that it has a timeless quality. Not quite the level of Minecraft, but wonderful in its own right.