JD writes: If you haven't read my review of Amy just yet, allow me to summarize: It is a poorly constructed, buggy mess. Tasked with giving the game a fair and balanced assessment, I simply could not overlook the multitude of problems that arose both technically and from a design standpoint.
That being said, there is still a dark, masochistic corner of my heart where a morbid sort of affection burns dully for Amy. While I would never recommend someone fork over their hard-earned cash for the game in its current state, a part of me is willing to admit that I kind of liked various bits and pieces.
But some of the gaming community has taken that bizarre fondness a step further. A quick search of the Gamefaqs message boards yields dozens of posts wherein the authors profess their love for Amy and recommended their fellow survival horror fans ignore the reviews and go download it immediately.
Those people are daft.
Then again, maybe it's wrong of me to fault someone for loving terrible things. I'm guilty of this myself from time to time. (I quite liked the Bionic Commando reboot, for instance. Yeah, I said it.) This makes me wonder what, exactly, makes someone cling to such a monstrosity. No matter how bad a game is, there's always someone willing to stand up and defend it.
In this week's Infinite Ammo, I ponder some of the possible reasons for this contrarian behavior.
Deadly Premonition is a weird, weird cocktail that doesn't go down smooth for everyone, but it's still absolutely worth sampling.
It’s sooooo janky but the story is so good and the agent is so quirky I loved it thouroughly, the story is that good that you can actually make it through all of its jankiness and issues .
It’s a diamond in the rough and rough is saying lighly.
This game deserves a remake out of any game I can think of .
If they fixed the combat ,driving and movement this would be one of my favorite games all time and it already is in a way.
I enjoyed this back during ps3 days. I'd buy it again if they re released it fixed up a little. I had fun with it.
Twinfinite: "Sometime comedy and horror are one and the same! Find out which moments from our favorite horror games made us laugh instead of cry."
ok I believe that Deadly Premonition 2 scene described in the article, takes the cake! Although one could argue that there are so many memorable ridiculous moments in this game.
This week on COG Considers, we tackle one of the most tired and unpleasant tropes in horror games: why games--and every other pop culture avenue--are so determined to paint people with Dissociative Identity Disorder as murderers.
do we? i hate them
I think that even some bad games can have some charm to them. I've played some games that have gotten 4/10, 5/10 and 6/10 reviews...and while they might not be great titles, they usually have a couple of things I really like about them (whether it be the story, a certain character, the world and locations, the history, etc)
Even Amy (which I hate with the fire of a thousand suns and am seriously struggling to finish) has moments where you get a small glimpse of an interesting story or a genuinely creepy moment. It's just a shame the rest of the game was so bad. :(
Correction! nobody likes bad games......We just like good games with one or two aspect gone horribly wrong but stand out for other qualities like story,innovation etc.......
Because some companies (cough, cough)like to brag about a few extra 1st party exclusives and aren't worried about Quality over quantity, so we are stuck with bad games, but we gotta say the games are great or our purchase of the console was a bad decision. Sad but true.
Community opinion is not a fact... thus no game can be defined as "bad" only "unsuccessful". Additionally the reason less populars get "love" is that they usually try something special or did something unique. Prime example would be mindjack and the whole hacking concept... it didn't work, but it was still an interesting concept nonetheless