Britxbox writes: "Welcome to the Expansion Pack, the Britxbox podcast. Released every Thursday, we banter on Xbox news, what's hot within the BXB community, and the games we've been playing: from the latest releases, demos and XBLA games, to bargain bin oldies. With Jasper "Spiiike" Kashap, Mark "Born2beSlicker" Lawson, and Arnold "DogEyedBoy" Cook. This week we discuss:
THQ having problems?
Resident Evil 6
BioShock Infinite: 1999 mode
Microsoft scrapping Microsoft points?"
GF365: "The iconic survival horror franchise Resident Evil boasts a great number of popular and memorable characters. Arguably, Leon S. Kennedy is the most popular and recognizable character aside from Jill Valentine. In this article, we'll be counting down every Resident Evil game Leon is featured in, ranked."
Yeah I figured it would be ordered like this. For me Leons best game was his debut. RE2.
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.