They Don’t Make Em Like They Used To – Oversimplifying Modern Video Games
DJP's Chris writes:
"It’s 1998 and I’m in a room with the only light being a 17 inch CRT monitor that I’m sitting way to close to. My hand is glued to the mouse while my fingers hover over the Q and W buttons on my keyboard. Everything I have done for the past two hours has been leading up to this point, my teams are ready, stacked at their doors all waiting for my signal. The time is right and it’s now or never. I press the buttons and I hear the words “Alpha Go”, “Bravo Go”. My heart stops and then I hear “Tangos Down”. I breathe a sigh of relief and open the door in front of me, BANG, my character drops like a stone. It’s all over again for the fourth time that day."











