DJP's Chris writes:
"It’s 1998 and I’m in a room with the only light being a 17 inch CRT monitor that I’m sitting way to close to. My hand is glued to the mouse while my fingers hover over the Q and W buttons on my keyboard. Everything I have done for the past two hours has been leading up to this point, my teams are ready, stacked at their doors all waiting for my signal. The time is right and it’s now or never. I press the buttons and I hear the words “Alpha Go”, “Bravo Go”. My heart stops and then I hear “Tangos Down”. I breathe a sigh of relief and open the door in front of me, BANG, my character drops like a stone. It’s all over again for the fourth time that day."
One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
Wealth of Geeks explores some of the best gaming romances that have stolen our hearts over the years.
There are plenty of complex, rewarding new games.
Yeah, sure, a lot of great series have become simplified - but there are new replacements to them appearing all the time (which will no doubt become simplified in the future and the cycle will continue).
It's up to the devs (actually, more likely the publishers/shareholders). If you don't like it - don't buy it.
I imagine most people here already realize this, but I'll say it anyway--- Simplifying games is an inevitable effect of the progression of video games from it's relatively niche and "nerd-centered" past. Remember, only 15 years ago, video games were considered the exception rather than the norm in terms of social interaction. These days, everyone from your little sister to your grandma plays some sort of video game. As a result, the market has, like everything else that becomes mainsteam, had to stay as 'moderate' in terms of content (and controls) so it can to appeal not just to the gamers who know their stuff, but now society in general.
Everything tends toward the average, video games are no exception.