NowGamer: Unreal Engine creator and game developer Epic is looking to the future of gaming hardware.
The saga of the legal battle that sees Epic Games fight Apple in the attempt to bring Fortnite back to iOS has just gained another chapter.
In an interview with Lex Fridman, Epic Games' Tim Sweeney shared the first details about the next version of Unreal Engine, Unreal Engine 6.
It’s going to come packed with a bunch of flashy, buzzword-filled features that no one will actually be able to use without tanking performance. And just like every iteration of that engine before it, the excuse won’t be that it’s poorly optimized, no, it’s "forward-thinking" and the hardware just isn’t ready to keep up.
But since it saves studios from having to invest in developing their own internal engines, it’ll still end up being widely adopted across the industry.
I find this odd. How am I expected to be excited with future promises when mired by the current legacy of UE5 and its myriad of technical shortcomings that have yet to be solved, even years after release.
Of course they should be working towards the future, but talking about it while UE5 still has many unsolved issues years after it has been the de facto standard? An engine used by so many, after so many years, with the backing of a company as grossly cash-rich as Epic shouldn't have so many problems still.
And the optics - even if not the truth of the matter - is you're putting time & resources into UE6 at the expense of UE5; your current product still needs quite a lot of attention. Unless the message is "we're abandoning UE5 because it's issues are systemic, and we hope UE6 can address that mess by moving on as quickly as possible".
I was attempting to reframe my comment as I watched more of the video, but the edit timed out. So here is a nearly completely different comment lol:
The number forks/fragmentations of UE5 feels like - from a laymen's perspective - a plausible explanation for why the engine, 3 years post release, has continued to have the same problems today as it did from day 1. Sounding as if they can't really find a way to cleanly coalesce each of the seven disparate variants, it seems hopes lie with being able to do so in the years leading up to the launch of UE6.
That said, if they have so many specific versions, then it does still kind of boggle the mind why issues, like compilation stutter, are still so pervasive. Seems in this specific scenario, the fragmentation could potentially be useful for at least helping to narrow down platform specific issues/solutions.
Clearly not the case, so hopefully they can make UE6 more unified to allow for more focused, streamline engine development.
It feels too soon to talk about UE6. It feels like UE5 barely got tapped, only a handfull of games really showed its potential.
Another day, another Fortnite lawsuit. This time, Epic Games sued a player who violated in-game rules,
"This is a player who cheated in tournaments and tried to avoid the ban using multiple accounts."
If you told me back in the day game devs could sue you for cheating in a game, I’d have looked at you with a blank stare as I plugged my NES cartridge into a game genie.
I don't understand what they could be suing for. Just ban him/her. Unless they are suing for the payroll used for already banning them multiple times.
I'm ready for new systems. TBH I think they are way overdue. I've had fun this gen but I think its time to move on.
please, they've had actual nextbox specs at epic for over a year, the new 360 will be out in less than 10 months!
EA, Crytek, 2k, rockstar, bioware, bethesda and many more all have had actual specs for the next gen xbox for a while, its not like they need the unit itself, just roundabout numbers on throughput, all games are made on a pc anyway.
I used to think I didn't want a new system to 2013-2014 But after Uncharted 3 and Gears 3 (both look amazing to me) I think we hit the wall with the systems. With that being said I'm sure many more games could come out on each system that look equally as good but I think Halo 4 is MS last major game on the 360. Not sure about the PS3 but with the insertion of vita it has a little more leg room with the sony fans.