‘Sequence’ Review – Getting Down With Your Bad Self | IGM

‘Sequence’ Review – Getting Down With Your Bad Self | IGM

ChrisPriestman|14 years ago|PC

A tried and true method for creating new games is to take mechanics from several previous games and combine them into one. This technique has given us such titles as Mirror’s Edge and InMomentum (platforming + FPS), Dungeon Defenders and Orcs Must Die (tower defense + FPS), Nuclear Dawn, Natural Selection, and Savage (FPS + RTS), and now, for better or worse, Sequence (Dance Dance Revolution + Puzzle Quest). Of course, summing up our subject like so would be a little unfair. It’s one of the most peculiar games ever produced, primarily do to the harsh contrast between number-crunching battle and rhythm-matching-button-pressin g.

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