We've all succumbed to these tricks at one point or another in our gaming, but they are accepted as the norm no matter how cheap they can be. Here's five of the most common cheap tricks used by developers.
Activision has not launched the Warzone and Modern Warfare 3 Gundam collab cosmetics, and also freebie skins in celebration of Pride month.
Captain Price's fate at the end of 2011's Call of Duty Modern Warfare 3 could've been very different, as this new post-credits scene reveals.
The developers have provided a little band-aid while PlayStation players attempt to get back into MW3.
One of my biggest complaints is absent in the article and should have been included and that's grenade spamming in the COD games. Especially on veteran.
Pin point accuracy to the point where they can throw three grenades so the blast radius surrounds you on all sides.
Developers do need to change the way they make games difficult. I think Dark Souls had a good grasp on difficulty without being overly cheap or punishing.
The enemy AI one is annoying but I can see the need in certain games. I see it happen more on harder difficulties to make the game much more difficult. Its a cheep trick but it does work quite effectively.
You know I turn this into a game. When a Top # List comes out I make a guess whether it's msxbox-world or gamesradar.
My current score is 3-1.
Constantly respawning enemies is another cheap way of adding difficulty to a game.
I always thought Goldeneye N64 had a decent way of increasing the difficulty the higher level you played - it added more objectives rather than simply increasing enemies life or making them suddenly a million times more proficient with a weapon.