160°

Street Fighter IV: New Pics and Info Analysis

From Quicksave:

Earlier today another collection of screenshots (courteousy of eNe3) were made available to the public. These screenshots are the exact same ones which were in the EGM article. After initial shock and bewilderment caused by the unorthodox depictions of Ryu and Ken, they noticed an unmentioned gameplay feature and conflicting reports concerning another.

sonarus6005d ago

judging from the screens i would say capcom should consider a psn or marketplace release only. I definetly wouldnt pay more than 40 bucks for this game. prob more like 30 actually

mighty_douche6005d ago

theres still a year of development to go on this, and as of yet no one knows what type of features, gameplay modes, number of charators etc etc it'll will come with.

Personally im quite disappointed by the new screens (well all the screens) but im a big SF fan so im not gonna write this game off quite yet.

Zhuk6005d ago

I am a big SF fan and I am disappointed that they would abandon 2d and go for a 3d look for Street Fighter.

Firstly 2d fighters feel and play better and they are more suited to the style of fighting that people enjoy with Street Fighter, especially the turbo modes. Sprites are superior for fighting animations even if a comparable polygonal fighter was also running at 60fps. 2d Sprites do not need 'complete' animations for movements like 3d characters do and this allows for much quicker and reactive gameplay. I refuse to believe that a game based on 3d polygonal characters could ever have '2d gameplay', I don't buy that for a second. In fact most 3d fighters have basically had '2d gameplay', but they still play distinctly different from pure bred 2d fighters.

Another reason to go 2d is longevity. 2d games still look good even 10 years after they were made, just look at the Street Fighter's of the 90s released on the CPS2 boards and 32 bit consoles. Marvel Super Heroes vs Street Fighter on Saturn still takes my breath away with its beauty and buttery smoothness, while 3d offerings made at the time look horribly dated today even though they were incredibly impressive.

I remember when VF2 was released, my jaw literally hit the floor at what I was seeing graphically it was a masterpiece, but when I play it today it is apparent how dated it now looks.

I just don't see SFIV being a pedigree Street Fighter or a true sequel to the brilliance of its 2d predecessors. I really hope I am wrong, but I just wish that Capcom wouldn't mess with the success they have had with 2d. The last time they did that, we got Street Fighter EX, and the only thing the few people who remember that game is for how bad it was.

BUKKAKALYPSE6005d ago

I know these screens are in 3D but didn't the creators and devs say that they were gonna keep it 2D? I think they said they will keep it 2D because they like the way the game folds out like a chess match when two skilled people go at it. they also said that they will incorporate visible player damage (e.g if you get kicked in the shoulder then you might start drooping that arm a bit or get bruised) And as a plus they also said they're gonna try to squeeze in as many SF original players as they can! i swear i read that...Anyways i dont think anyone can make claims about what this game is gonna be judging by such early shots.. I have faith that this game will be insane..at least it better be cuz man i could go for a good ol shoryuken to yo face!

predator6005d ago

i have faith in capcom, its there franchise, its there baby so they know whats good for it and whats not. this will be the king of fighters

coolfool6005d ago (Edited 6005d ago )

As the game is reportedly only 2 or 3 % complete (this "demo" the pictures are from is really just for the media) it is really too early to say how this game is really going to play or how it is going to look. All we can really do is just take the developers word for it that this will still feel like the Street Fighter everyone knows and loves.

I for one like the art style in 3d. It still keeps the manga/anime look which in itself takes the game in a different direction to other 3d fighters. Combine that with the claim that it *will* play like its 2d predecessors and you might find yourself playing a modern day fighter but with the authentic street fighter edge.

Besides what more can they really do with 2d anyway (HD versions are already in the making)? What pastures new can they take the games visuals and play that haven't already been done before with a Street Fighter incarnation? I think this is the best natural progression for the series and can't wait to see what the final product will be like.

HeartlesskizZ6005d ago

Well this was going to be my first SF game that I own but my hype for it since the first trailer was shown has been turn down pretty bad by those pics claiming to be ingame...gosh!! KI and BR need to strike now...

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80°

The 7 Best Street Fighter Games: Exploring the Franchise

The Street Fighter series has a long history, but which are the seven best games the franchise has yet offered to gamers?

130°

How Street Fighter IV Saved 2D Fighting Games (Ft. Maximilian Dood)

After Street Fighter II released in in 1991, it caused a fighting game explosion, both in arcades and in home consoles. But, as the decade ended, and arcades were failing, so too were 2D Fighting games. This is how Street Fighter IV completely revitalized the genre.

Read Full Story >>
gamespot.com
Snookies12338d ago

I'd say Blazblue helped too. Didn't care for Street Fighter 4, but Blazblue was amazing during that time. Sad that the series kind of went downhill after the first 2 or 3 games though.

DarXyde338d ago

BlazBlue was phenomenal. Platinum'd Calamity Trigger because I loved it so much. I remember buying Continuum Shift back in the day at launch for like $40. They did have DLC characters (Valkenhayne, Makoto, and Platinum at the time) and it came out to just a tad more than it would at full price. Didn't mind at all.

Great fighting game.

Snookies12337d ago

Continuum Shift was definitely my favorite. Spent way too many hours on that game, haha... Had the counters for days with Hakumen.

DarXyde337d ago

I really like Makoto, Valkenhayne, and Hazama. Super fun characters

Terry_B337d ago

Valkenhayn ..just sayin'

Terry_B338d ago

BlazBlue was the much better, more technical game..and a real 2D Fighting Game after all. But yes, since it was a big name..the characters were still popular and the game itself was good, SFIV indeed helped a lot. However, I am pretty sure the much better-selling Mortal Kombat 9 would have been done without SFIV as well..and that one truly helped to make the fighting game genre in general more popular again.

Ryuha1234h338d ago

You’re sound dumb. Blazblue was not better than sf4. You’re just saying that because you’re a street fighter hater.

Redgrave338d ago

>calls someone dumb
>does it by saying "you're sound dumb"

Task failed successfully

Terry_B337d ago

A SF Hater eh? Fight me in SF 2,3 4 or 5 and you will regret that stupid comment ;)

gold_drake338d ago (Edited 338d ago )

eyyy max xD

one of the very few streamers i can actually watch without it being cringe and awful ha.

GhostScholar337d ago

The content of IV was severely lacking when it launched. It got better over time.

170°

Street Fighter Producer Says Fans Need To "Convince" Nintendo, If They Want More Entries On Switch

In the same interview at EGX 2019 recently, Capcom and Street Fighter producer Yoshinori Ono responded to a fan question asking if there were any plans to bring the fourth or fifth entries in the series to the Nintendo Switch.

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nintendolife.com
gamer78041669d ago

they botched SFV so bad, just start over, make a new version with proper single player mode and fully fleshed out with support for all of the consoles this time.

King91669d ago (Edited 1669d ago )

Gamer7804@ they already did kinda it call sf5ae it help sf5 sell like another 2 million copies.

Teflon021669d ago

SFV is actually great now. Bunch of modes, bunch of characters, alot of stages, not sure what else there is to even complain about. Costume MTX? Not a issue imo, I don't get what I don't want anyways

gamer78041669d ago

botched launch, and they launched only on one console and currently after a long time still on one console.

Enigma_20991669d ago

Did you see how Ultra and the Collection sold? We don't need to convince Nintendo of anything. Just put it on the console.PHYSICALLY.

King91669d ago

Enigma_2099@ they probably have to make a new sf game just for the switch they probably will need Nintendo to help fund it just like sony help fund sf5.

PhoenixUp1669d ago

You’re not seeing Street Fighter V come to other platforms besides PC because Sony helped co-fund the game so it’s staying only on PS4 & PC

NapalmSanctuary1668d ago (Edited 1668d ago )

Don't know why anybody would want SF5 on Switch. Especially if they owned a Switch.

rainslacker1669d ago

That doesn't makes sense. Is Nintendo saying that Capcom can't publish the game on the system because it's users don't want the game? if so, that's really stupid of them, because why should they care?

Nintendo isn't saying such things of course.

Capcom shouldn't pass the buck. If they don't want to make more SF games on the Switch, then just say so, and say why.

If they want Nintendo to fund the project, then they are the ones that need to convince Nintendo to give them money.

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