From Quicksave:
Earlier today another collection of screenshots (courteousy of eNe3) were made available to the public. These screenshots are the exact same ones which were in the EGM article. After initial shock and bewilderment caused by the unorthodox depictions of Ryu and Ken, they noticed an unmentioned gameplay feature and conflicting reports concerning another.
The Street Fighter series has a long history, but which are the seven best games the franchise has yet offered to gamers?
After Street Fighter II released in in 1991, it caused a fighting game explosion, both in arcades and in home consoles. But, as the decade ended, and arcades were failing, so too were 2D Fighting games. This is how Street Fighter IV completely revitalized the genre.
I'd say Blazblue helped too. Didn't care for Street Fighter 4, but Blazblue was amazing during that time. Sad that the series kind of went downhill after the first 2 or 3 games though.
BlazBlue was the much better, more technical game..and a real 2D Fighting Game after all. But yes, since it was a big name..the characters were still popular and the game itself was good, SFIV indeed helped a lot. However, I am pretty sure the much better-selling Mortal Kombat 9 would have been done without SFIV as well..and that one truly helped to make the fighting game genre in general more popular again.
eyyy max xD
one of the very few streamers i can actually watch without it being cringe and awful ha.
The content of IV was severely lacking when it launched. It got better over time.
In the same interview at EGX 2019 recently, Capcom and Street Fighter producer Yoshinori Ono responded to a fan question asking if there were any plans to bring the fourth or fifth entries in the series to the Nintendo Switch.
they botched SFV so bad, just start over, make a new version with proper single player mode and fully fleshed out with support for all of the consoles this time.
Did you see how Ultra and the Collection sold? We don't need to convince Nintendo of anything. Just put it on the console.PHYSICALLY.
You’re not seeing Street Fighter V come to other platforms besides PC because Sony helped co-fund the game so it’s staying only on PS4 & PC
That doesn't makes sense. Is Nintendo saying that Capcom can't publish the game on the system because it's users don't want the game? if so, that's really stupid of them, because why should they care?
Nintendo isn't saying such things of course.
Capcom shouldn't pass the buck. If they don't want to make more SF games on the Switch, then just say so, and say why.
If they want Nintendo to fund the project, then they are the ones that need to convince Nintendo to give them money.
judging from the screens i would say capcom should consider a psn or marketplace release only. I definetly wouldnt pay more than 40 bucks for this game. prob more like 30 actually
I am a big SF fan and I am disappointed that they would abandon 2d and go for a 3d look for Street Fighter.
Firstly 2d fighters feel and play better and they are more suited to the style of fighting that people enjoy with Street Fighter, especially the turbo modes. Sprites are superior for fighting animations even if a comparable polygonal fighter was also running at 60fps. 2d Sprites do not need 'complete' animations for movements like 3d characters do and this allows for much quicker and reactive gameplay. I refuse to believe that a game based on 3d polygonal characters could ever have '2d gameplay', I don't buy that for a second. In fact most 3d fighters have basically had '2d gameplay', but they still play distinctly different from pure bred 2d fighters.
Another reason to go 2d is longevity. 2d games still look good even 10 years after they were made, just look at the Street Fighter's of the 90s released on the CPS2 boards and 32 bit consoles. Marvel Super Heroes vs Street Fighter on Saturn still takes my breath away with its beauty and buttery smoothness, while 3d offerings made at the time look horribly dated today even though they were incredibly impressive.
I remember when VF2 was released, my jaw literally hit the floor at what I was seeing graphically it was a masterpiece, but when I play it today it is apparent how dated it now looks.
I just don't see SFIV being a pedigree Street Fighter or a true sequel to the brilliance of its 2d predecessors. I really hope I am wrong, but I just wish that Capcom wouldn't mess with the success they have had with 2d. The last time they did that, we got Street Fighter EX, and the only thing the few people who remember that game is for how bad it was.
i have faith in capcom, its there franchise, its there baby so they know whats good for it and whats not. this will be the king of fighters
As the game is reportedly only 2 or 3 % complete (this "demo" the pictures are from is really just for the media) it is really too early to say how this game is really going to play or how it is going to look. All we can really do is just take the developers word for it that this will still feel like the Street Fighter everyone knows and loves.
I for one like the art style in 3d. It still keeps the manga/anime look which in itself takes the game in a different direction to other 3d fighters. Combine that with the claim that it *will* play like its 2d predecessors and you might find yourself playing a modern day fighter but with the authentic street fighter edge.
Besides what more can they really do with 2d anyway (HD versions are already in the making)? What pastures new can they take the games visuals and play that haven't already been done before with a Street Fighter incarnation? I think this is the best natural progression for the series and can't wait to see what the final product will be like.
Well this was going to be my first SF game that I own but my hype for it since the first trailer was shown has been turn down pretty bad by those pics claiming to be ingame...gosh!! KI and BR need to strike now...