220°

GT: London video, cockpit view

Another London video, cockpit view at 60 fps.

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gamersyde.com
Meus Renaissance5979d ago

This game looks great but I can't say the same about gameplay, for me anyway. I struggle with the turns. Does anyone have any advice how to master turns?

SmokeyMcBear5979d ago (Edited 5979d ago )

use your brake, and monitor your speed, you know this is a real life driving simulator, you cant negotiate tight turns at 90 mph, use your brake, love your brake

Mungo Jerry5979d ago

Just drive slower, thats my only advice. This is not NFS or PGR. Probably some one who got some better advice and I must say this is much harder than other driving games.

Meus Renaissance5979d ago

I know, I have to slow down, but watching these videos you barely see the car slow down when making those turns. In racing games, the corners are the most important as it is there where often you can over-take so I'm naturally hesitant to get too slow. I'll practice more though. Also, is it better to drive with Manual or Automatic in this game?

Blademask5979d ago

The real problem with most sims. GTR/Rfactor/Live For Speed. Is that you have to realize YOU ARE TRAVELING AT A VERY HIGH RATE OF SPEED. You can't take a turn at 120mph, by SLAMMING on the breaks at the last second. Do this and you will usually just slide off the road. Look for the Turn markers OR the flashing DOWNSHIFT indicator.

I'd suggest "SLOWING" down as opposed to slamming on the breaks, not saying that you do it.. but you just have to treat it that way. thats really the only way to do it. I track-day my car.. if you ever tried to last minute slow down, your car would just end up upside down.

Slow in, fast out. Drifting is pointless as far as getting your times down.

Manual is the best way to drive the cars, that way you can force the slowdown sooner, and you generally have tons more control. You can redline gears as well. The automatic shifts around 2k too early.

Going slower in turns will make you end up going faster later in the laps.

I'd suggest you follow closely the AI cars, and watch for their brake lights.

Good luck, and I look forward to seeing all you guys online in feb!

rofldings5979d ago (Edited 5979d ago )

Anyone who uses automatic in any GT game is a child molester =(

But yes, Manual = way to go. You can control which gear you're in for fast take off after you clear the corner - and you can engine brake by down shifting.

Edit: And I can't wait to see you guys online :)

ddldave5979d ago (Edited 5979d ago )

before you start cornering, slow down you have to drive in the outside before entering the corner, you should already slowed down before you enter, don't brake or step on gas right when you start cornering to the inside. when you reach half-way, accelerate to the outside, it maximizes your speed when entering and exiting corners without understeering and oversteering. haven't you watched formula 1? that's how you corner.

you'll want to master the joystick to control how much you turn the steering wheel or how hard you step on the gas or brake. if not then you got to learn how to tap the gas and brake button while cornering at certain spots.

drifting is slower than turning when you corner, but that's because drifting is more for style rather than race, people usually drift because they like the style and feel of it.

novaIS3505979d ago

Check out this image, the apex is the center the inside of the corner or turn.

hardcorehippiez5979d ago

drift them hold the handbrake and give it some gas, it takes a bit of practice bt youll get the hang of it

ddldave5979d ago (Edited 5979d ago )

lol @ whoever said hold the handbrake to drift. don't say anything if you don't know anything. you don't hold the handbrake to drift, that's powersliding. FF cars use the handbrake to powerslide because they can't drift, noobies that can't drift will use powerslide as a noob technique to first learn how to drift, but you'll get nowhere doing that. to drift FR cars are most popular, you'll need to shift weight by having all the weight transfer to the front. then your tires will have to be in the opposite direction controlling oversteer and understeer, and gas steadily pressed up and down losing traction, then you'll have to regain stability again.

pwnsause5979d ago

you can always drift thru the corner, thats what I usually do in GT

9 shallow 1 deep5979d ago

-lol, just kidding! do the slow in, fast out method; smooth is fast, fast is smooth. know the weight characteristics of the car you are driving. turn-in a milisec sooner if you always overshoot the corner, a milisec later if you always plow into the inside of the turn. the most important of all is consistency, you'd rather be the most consistent than the fastest.

-i love all racing games. it does not matter which platform it is on.
-favorite racing games: enthusia, gran turismo series, forza series, live for speed, r-factor, motogp series, race driver series, formula 1 series, and more.

+ Show (9) more repliesLast reply 5979d ago
sonarus5979d ago

it sorta depends on the car each car sorta handles turns a little diffrently depending on the weight of the car e.t.c. try driving behind the A.I. and break when they break it helped me get started you sorta knw when your goin to fast to succesfully pull off a turn. Also if you have some sort of racing wheel that also helps takes getting used too but adds to the fun and simulation in the long run and i find it easier to use than the six axis cus six axis isnt as pressure sensitive as brk and gas pedals. I got my wheel a logitech wheel for 80 bucks back when gt4 came out am sure its cheaper now. now i mostly drive with manual transmision so wanna try to upgrade to the other whel but thats 250...could buy a wii with that lol

HarryEtTubMan5979d ago

Damn hes good... Gran Turismo is hard... I'm gonna get good at this one. So I can PWN in the 16 player online races

PirateThom5979d ago

I'm glad to see the improvements, such as the hand moving for gear changes, that wasn't in the demo.

Also, to turn, you really just have to approach the corner and I would tend to tap the footbrake and just use the momentum to carry me round. I can't explain it, I just do it.

Blademask5979d ago (Edited 5979d ago )

god bless it indeed.

LOOK THE HANDS MOVE WHEN SHIFTING..

This guy is the worst driver in the world, and this is why GT needs to add penalties for bumping. I'd rather have time penalties than damage at this point. Especially for cutting the track.

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160°

Worst Business Practices In Gaming Industry

iLLGaming contributor Anikait Makkar writes about the gaming industry's current business practices, and how it affects the consumer.

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illgaming.in
desertpunk863715d ago

free to play no matter how good the game is if it is a free to play i dont play.

i want to pay full price for a full balanced experience unlocks shouldn't be earned by money but by the hard work you put in the game.

my free to play nightmares are borderlands,diablo,titanfall,w arhawk 2,halo and star wars battlefront.

SteamPowered3715d ago

If you have ever played Path of Exile, that is the best way of microtransactions ever. PoE is a great game. Its what Diablo 3 should have been and it is completely free. All the items for purchase are cosmetic and the store isnt intrusive at all. In fact, I had to actually look in the menu to find where the microtransactions are housed.
But for the most part, yes. F2P is garbage.

iceman063715d ago

I would add Warframe to that list as well. Very much like you describe. Everything that you need is offered to you in game. Things that you pay for are either cosmetic or for convenience (i.e., you are impatient). Might not be the game for you, but the F2P structure is pretty sound.

caseh3715d ago

At which point did Titanfall become free to play hmmmm...

ThatArtGuy3715d ago

He's not saying that they are, he's saying it would be horrible if they were.

caseh3715d ago

He should have said 'would be' rather than 'are' I guess.

lonelyplayer3715d ago

Hey I agree 100% with you. I hate those unbalanced pay-to-win games.

maniacmayhem3715d ago

I agree.

The whole F2P model is designed to keep the user playing and paying well past an ordinary retail price. Most devs also design features that prey on a person's gambling, need to collect or complete an objective as soon as possible type of vice.

Trust I worked at Zynga and you should read the design tricks and tactics used to squeeze every penny out of their user base.

Yes, every company has their tactics but the F2P design in most video games is so blatant and disgusting. I stay away from those games...well I try but that damn Marvel Alliance... :(

gamer20133715d ago

A great example of a game that features the blood sucking F2P model would be Warthunder.

ExCest3715d ago

The Valve f2p model is really good. You don't have to pay a dime or grind for hours to get items to boost your "skills". You just happen to want more hats so you pay money for them.

Prime1573715d ago (Edited 3715d ago )

Edit: I'm just not sure it's so simple as lumping free to play as bad....

That's pay to win which is a derivative of free to play, and which is also very common amongst AAA $60 retail games. The $60 lures you into a false sense of free.

There are games attempting many facets of the free to play model and some are pretty good, like planet side, some private servers, team fortress, DOTA and warframe WHERE you literally never (have to) spend anything - I didn't on planet side 2 with 20+ hours, and similar with warframe.

There are also some like killer instinct and warframe (KEYWORD: CROSSOVER) where it's basically a glorified demo. KI has only one/two characters, and warframe trenches you into a character you might not like in a little (but least you can build a new one several hours later).

Then there are the worst of the worst where you have to pay to win. Sometimes it's by buying upgrades to your gear like in runes of magic, or buying overly expensive increased experience in leveling grinding games like Rohan: Blood Feud.

Where I'm coming from: I had a free to play phase where I played (in no particular order but memory):

ragnarok (both subscribed before free to play, and free to play), path of exile, dragons nest, cloud nine, holic, requiem: bloodymare, runes of magic, tribes, warframe and planetside 2 (pre-ps4), blacklight, dcuo, dragon's nest, maple story, runes of magic, Farmville, clash of clans, team fortress 2 (actual, I bought it that long ago), dota, league of legends, lotr online, minecraft, wizard 101, dungeon fighter, many aria and net gear games, perfect world...

And many more that I can't remember because I don't want to.... And by played, I would say I spent more than 5+ hours (but mainly 20+ on aforementioned titles) on each of those game listed above, sometimes hundreds.

+ Show (3) more repliesLast reply 3715d ago
Jovanian 3715d ago

Worst business practices

Paying to play online (PS+, XBL)
Season passes
disc locked content
Paid DLC (DLC should be free unless it is significant enough to be an expansion)

Jubez1873715d ago

Paying to Play Online: It's a service. A TV is a product, cable is a service. A playstation is a product, PS+ is a service. How many services do you get for free? I'm sure you pay a cellphone bill as well.

Season Passes: I 100% agree on here. Never pay for anything that is not guaranteed to be coming.

Paid DLC: No one says you have to buy it. If it's cosmetics or trivial things such as Themes and Avatars there's no problem with it. You don't HAVE to buy it. It takes resources to MAKE dlc. Why would a company (video game companies are profit maximizers, btw) go and make a whole DLC questline or storyline and then give it to you for free? That brings ZERO marginal revenue to the company. I know it sounds great, and companies that do it are great. But the suits up top, yea they don't care. That's just business. Just because you bought an entre doesn't mean the dessert is going to be free. And AGAIN, you don't have to buy it or support it.

Imalwaysright3715d ago (Edited 3715d ago )

Games are NOT services. We pay full price for them and that means that we should be able to play 100% of their content with no additional cost.

crusf3715d ago

"Paid DLC" Then people complain no DLC is coming for there particular system or game.

Prime1573715d ago (Edited 3715d ago )

I agree with you mostly, but I disagree with ps+...

I bought into that in 2011 and don't regret it. It's like Sega channel, but feasible.

Maybe I just play too many games, so ps+ makes sense.. Like the payday 2, remember me, bioshock infinite, outlast, and more in the last month or two... I would have had to spend an easy few hundred on those games I wanted to play.

Jubez1873715d ago

As a business student, I have to disagree heavily with some points.

_FantasmA_3715d ago (Edited 3715d ago )

Paying to use your own internet, DLC (all of it, I'd rather have expansion packs with a ton of content), DLC coming out a week after the game's release, incomplete games with missing sections sold as DLC, pre order bonuses, short and pointless campaigns, not having server lists (like COD which insert you into random games and maps), expensive and permanent digital prices, yearly sequels with minor changes at full price, lack of challenging AI, lack of originality, and most of Micro$ofts "business practices." This may sound like a hateful statement, but I blame M$ for bringing most of these things to consoles. I remember when there free and inexpensive map packs on Live in the early years of 2006 and 2007, then they started pinching pennies.

MaxwellBuddha3715d ago

Who else here has been gaming long enough to remember when paying $50 got you the WHOLE game? No left-out content sold as DLC, disc-locked content, season passes, outfits, avatars, etc.

Excuse me, I need to go have a cry at what has happened to my beloved hobby.

Derekvinyard133715d ago

Amen brother, plus there wasn't as much bugs as there was today. Nearly 80% of games have patches

Vegetarianshark3715d ago (Edited 3715d ago )

Ea happened,Capcom happened these giant shameless corporations has bastardized the gaming industry with their BS money-grabbing tactics and ruined so many amazing games (Battlefield,Resident evil and many more).Very sad indeed.

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70°

Grand Turismo 5 2.08 Update to be released on September 25

TechPrezz: The Grand Turismo 5 update 2.08 is set to be released and coming with a trio of new DLCs and will be launched on coming Tuesday

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techprezz.com
NastyLeftHook04235d ago

The new cars include the Nissan GT-R N24 GT Academy ’12, the Subaru BRZ S ’12 and the Honda weider HSV-010 (SUPER GT) ’11, with a cost of $0.99 for each of them. The update also include some enhancements apart from the fix to reported bugs.

With this update, you will be bale to select “Disable collisions” in the [Event Settings] of online races and the clutch pedal response while using the steering wheel controllers “G25 Racing Wheel”, “G27 Racing Wheel”, “T500RS” and “TH8RS” has been adjusted. The ID’s are now shown above cars when watching online races. There are also some other improvements. The Grand Turismo 5 2.08 is coming as free downloadable update.

that's why i love the real driving simulator.

dantesparda4235d ago

Wow updates for this game are still coming. i wish all companies were like this

krisq4235d ago (Edited 4235d ago )

Grand?? Reminds me of people saying Soul Caliber.

black9114234d ago

Now just imagine GT6!!!!!!!

40°

Top 10 Driving Games for PS3

Chillopedia.com | PlayStation 3 is the hot favourite console in the console gaming community. Game developers know this and they try to make the best out of it by introducing addictive and interesting games now and then. We have compiled a list of top 10 driving games for PS3.

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chillopedia.com