TPV's Jonathan: "An Xbox Live Arcade game that is basically just you standing in front of your tv and frantically slicing fruit. This game is a simple idea married to a simple premise for a game but for some voodoo magic styled reason Fruit Ninja Kinect is a lot of fun and extremely addictive. Just one more turn will become a phrase you should get used to when you play this game because the short rounds and constant score building will have you playing and replaying this game over and over and over again.
Fruit Ninja is one of those games that you can enjoy playing on your own if you wish but if you crack this bad boy of a game out at a party everyone can get involved and have a good time with this game. The games idea and goal is simple, slice and dice those fruity minxes!"
Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.
Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."
I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.
The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.
Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.
Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.
The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.
Jack writes: "First released in September 2011, SEGA’s Rise of Nightmares was made especially for Kinect on Xbox 360. Among the range of games available for the peripheral, it is the least likely title ever made for the Kinect - there’s no dancing, no pets, no sports. (Though by its end, hacking through hordes of re-animated corpses here starts to feel like a sport.)"
rise of nightmares would make a good VR game. Surprised Sega didnt try and remaster it for PSVR. Or... maybe they are working on doing that for PSVR2????
I only played 3 Disneyland Adventures, Kinect Adentures and Kinect Joyride. In my opinion they were pretty bad games.
XperiaRay
I don't play Kinect much, but when I do, I play it with my 4 year old. The Kinect Sports games, Fruit Ninja, Kinect Disneyland and Kinectimals have been great in introducing her to video games. So, I don't hate the device. But I'm not too fond of Microsoft for making the Xbox dashboard (and especially Netflix) all Kinect friendly.