Bob Mackey: If you've played Final Fantasy VI as much as I have, then you're probably aware of its infamous instability. When you fill a game with so many characters and give them abilities that wreak havoc on its many moving parts, bad things can happen. Okay, maybe FFVI's jankiness isn't all that bad, especially for folks like me who don't have the patience to beat Wrexsoul the normal way and instead choose to Vanish/X-Zone him out of existence. And while it's true that a few of the game's more debilitating bugs can only be accessed by those trying to find them, when Final Fantasy VI breaks down, the results are glorious.
Gary Green said: We Europeans got royally screwed with the releases of the first six Final Fantasy games. I’m sure you’d find plenty of dodgy imports or bootlegs if you looked hard enough, but we never actually got a proper release for any of them, at least not for the first editions. There was a lot of xenophobia in gaming at the time, so anything Japanese getting released in the west at all was nothing short of a miracle. It was an ugly trend that continued well into the 2000s when worldwide releases became the new norm.
One of the most beloved entries in Square Enix’s long-running franchise is celebrating its 30th anniversary and that’s cause for celebration!
This arguably is my best game of all time out of the 40yrs I’ve been playing videogames
FFVIII - 25th Anniversary
Square “….”
FFVI - 30th Anniversary
Square “….”
FFVII - 25th Anniversary
Square “HAPPY ANNIVERSARY. We got some news on the upcoming remakes, we got a shit ton of new VII merchandise, we have some other special community things planned and on, check out this cool 25th Anniversary logo specially created for VII’s big day”
Square Enix revealed a NieR: Automata Masterline figure while one dedicated to Final Fantasy VI is available for pre-orders in North America.
Epic game, epic villain, epic soundtrack
Quality of its like in a FF game may be gone forever, I fear :(