Interview: "The Darkness II" Project Director Talks Art and Narrative Style

When we checked out The Darkness II’s semi-recently revealed Vendetta mode, we also had a chance to speak with the Project Director at Digital Extremes, Sheldon Carter. If you’re interested in what will undoubtedly be one of next year’s most bloodily fun games – which you should be – read on for our interview in which we pick Sheldon’s brain about the art direction, narrative, and more.

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