230°

Evolution of the games console

A infographic by onlineschools.org depicts the evolution of video games and the new genre of games that have emerged from the infamous pong game

3GenGames4572d ago (Edited 4572d ago )

As an NES developer I am sad how wrong even the NES one is. 2KB of RAM is 2048 bytes, not 49 some thousand. And plus there's also 2KB on the PPU (Video) processor too. There's only 32KB of ROM available at one time for the CPU to read. That's wrong on the chart. There IS 64 sprites, but could only put 8 in a scanline (horizontal line) at a time. 768KB cart size is the biggest licensed size (Kirby). Games started out basically as 24KB but grew to be about 256KB average by the end with the biggest licensed game at 768KB, which was Kirby. Some though reached way bigger though. Action 52 is 2MB for program and graphics total. So the statistic for that size is very wrong and shouldn't even be there as the game can be as big as wanted by the makers, especially today with NES game hardware expanding to many MB big. Also it fails to really mention the kinda of hardware expansion these systems had. NES had incredible expansion with MMC3 and MMC5 which games games a lot more power to display more graphics and things like "status bars" (SMB3 uses MMC3 to put the status bar on the screen). Also it fails to mention that the CPU RAM is expandable up to 8KB just putting more in the cart, which many games did like Zelda to save an SMB3 to decompress the levels maps to to allow for a destructible world. You can also increase the PPU RAM for screens by 2KB to eliminate "artifacts" when scrolling more than 1 direction like on SMB3 on the right side. Good programming can also eliminate most of that but SMB3 did a bad job on that part of it. There's also 63 "safe" colors (62 safe to use though as one of them is superwhite and shouldn't be used because of how bright it is. Other "unsafe" color is superblack which will break games on LCD/Plasma TV's) on NES with 3 of those being black and more like 4 shades of grey. Those specs aren't terrible but they also aren't in stone, keep that in mind. NES homebrew is expanding the systems capabilities greatly and the knowledge. Although I also see some other VERY wrong statements too with other parts:

Sim City was not the first simulation game in 1989 at all. Maybe the first city simulation on a "console," but there's numerous simulators in the early 80's on personal computers.

Battlezone didn't even use real 3D rendering, although it probably was the first to try a psuedo-3D perspective and did do a good job.

Still, okay graph. :D

BlmThug4572d ago

Games consoles went from being games consoles to entertainemnt devices

gigreen4572d ago

Weren't they always entertainment devices? They even had names like Nintendo Entertainment System. Just sayin'. But you probably mean the added media center capabilities.

naiyo4571d ago

where's the gamecube and xbox?

50°

Switch Retro Spotlight: Balloon Fight

“You don't see many games that play like Midway's classic arcade hit Joust and Balloon Fight is one of them so let's get popping.” - A.J. Maciejewski from Video Chums.

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videochums.com
100°

Infamous Franchise Deserves Another Chance From PlayStation

Sucker Punch rejuvenated the superhero genre with Infamous, a series that focused on the pure fun of wielding destructive powers.

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tech4gamers.com
shinoff21831d 18h ago

Atleast release a remaster trilogy or something to gage interest. I'd buy it. With that said I'm pretty over superheroes at this point. Infamous is still dope as fk though so it'd be a buy

isarai1d 4h ago

Omfg i would go apesh!t for that 😩

jznrpg1d 18h ago

I agree but games take 4-6 years to make so who knows when they would do it? After Ghost of Tsushima2? They could have something else in the world as well in early production who knows.

mkis0071d 17h ago

It's a shame Sucker Punch finally figured out a good open world formula only while making Ghost of Tsushima. Infamous 1 and 2 were great for their time, but Second son felt too much like a checklist in It's design. I love the hell out of all 3 games (2 and 3 are just so damn good, while 1 shows it's age and the ps3 struggles), but I would love to see how they would do another infamous with all they have learned. Wouldn't hurt to release a remastered collection either.

Demetrius1d 9h ago (Edited 1d 9h ago )

This series, days gone, will continue to get ignored by sony, luckily we still have the horizon series, sly cooper not getting pushed anymore, speaking of that I'm bout to get on my ps2 and play some sly 2 anyways lol, but seriously I never woulda thought back then sony would ever cold shoulder most of their franchises I'm actually surprised they're still letting ratchet&clank be around

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250°

Xbox's Matt Booty implies Tango Gameworks closure was partly due to leadership change

Eurogamer: "Xbox's Matt Booty has spoken more on the closure of Tango Gameworks earlier this year."

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eurogamer.net
The Wood2d ago (Edited 2d ago )

I call BS on this. All metrics were met apparently or was that another lie. There's something deeper happening within xbox's management

GamerRN2d ago

You have an inside scoop? Well don't hold back, share with us your knowledge!

AsimLionheart2d ago

He is referring to this tweet by Greenberg which Spencer retweeted.

https://twitter.com/aarongr...

Wood is arguing that MS was either lying then when they claimed the game was a success or they are lying now by giving excuses for shutting down the studio.

The Wood2d ago

What part irks you sir? My opinion that xbox has a management problem or stating xbox heads said metrics were met and the game was a success. They closed the studio that released one of xbox's most successful new ips in a very long time. There's a lie somewhere don't you think or are you the eyes wide shut type

StormSnooper1d 22h ago

I think we all have an inside scoop at this point. MS has lied so often that we all know what to expect from them.

Cacabunga2d ago

It’s xbox DNA to lie and U-turns

GamerRN2d ago

I love fanboy analytics too...

Thank God Sony has never lied to us! /s

Cacabunga2d ago

There is a difference between lying all the time and saying fake shit and anyone else

GamerRN1d 21h ago

Ok I'll bite, what's the difference between lying and saying fake shit

DarXyde2d ago

I don't know that he's lying. The heads at Xbox tend to be forthcoming in painfully indirect ways.

The article notes the exit of Shinji Mikami which I also believe was a factor, but Arkane is a different situation.

Perhaps the issue with everyone's assessment is that, because they closed around the same time, everyone assumes the reasons are the same.

Occam's razor here: Tango lost its value to Microsoft with Mikami out and Arkane just dropped the ball spectacularly.

All being said, Booty is clearly lying about one thing: the notion that anything mentioned in this interview was done "out of respect for the staff" is a bold faced lie. They closed the studio while the staff were on vacation in Japan.

Miss me with that, Booty.

Cacabunga2d ago

You said "I don't know that he's lying."

And later you said:

"All being said, Booty is clearly lying "

Are you ok?

DarXyde2d ago (Edited 2d ago )

Spare me the pedantry.

I'm very clearly talking about two different things:

When it comes to telling you about the future or actions taken broadly, they're indirect, but technically not lies. The go-to example is Rise of the Tomb Raider "coming exclusively to Xbox One in 2014." That wasn't a lie, but if you don't read between the lines, you'll think that's a lie. More recently, they tout new Xbox "hardware" which is incredibly ambiguous. It's sketchy, and intentionally vague, but calling it a lie is a bit too heavy handed. In reality, they say things in a way to get you to draw incorrect conclusions and they can blame you for misinterpreting.

I'm saying I don't know how much of what Booty is saying is truthful, intentionally vague, etc.

But on the very specific issue I cite (i.e., wanting to be respectful of staff), he's being dishonest—and it is very clearly a footnote to the broader point being made.

I shouldn't have to explain that in such explicit detail, but clear enough?

SonyStyled2d ago

‘Best lineup in Xbox history’ advertised during holiday season -cancels Scalebound and Fable after holiday season.

Not a lie. They had a good lineup. They just flipped the scripped after holiday season sales. What they advertised isn’t what the customer receives. Bait and switch

LoveSpuds2d ago (Edited 2d ago )

I recall seeing interviews where Shinji Mikami said he had no involvement in the development of HiFi Rush, it was a European guy who directed the game I believe.

So even if its true that Shinji leaving was a loss, closing the studio still doesn't pass the sniff test to me. They shut a great studio who had just put out Xbox' best game in years which had no input from Mikami.

MS can't help but lie, they always have, scummy company.

2d ago
MrDead2d ago

The gaming media better get on board with these sort of articles as MS buying up the industry means you guys won't get review copies or exclusive news unless you push the MS narrative.

The MS narrative "it's everyone else's fault."

1Victor2d ago

WARNING ⚠️ SARCASM AHEAD WARNING ⚠️ sure they have an awful management with sexual harassment and embezzlement of funds so let’s close the studio we just purchased and leave games in the table. END OF SARCASM
( insert here a comic strip of guy thrown out of window for suggesting firing the management )

Eonjay2d ago

Right. If management is an issue hire new management.

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