VGR: Ten years ago Rockstar Games took a major step forward with its Grand Theft Auto series. Being a smash hit 2D top down crime filled adventure, Rockstar Games finally made the jump into a 3D world. Gamers were able to finally experience Grand Theft Auto at the street level with Grand Theft Auto 3. Over the years the game has evolved and expanded beyond Liberty City and has become one of the most popular franchises created. GTA III rally brought the series into the spotlight and it seems quite fitting that Rockstar Games is heading back to that history making game and releasing Grand Theft Auto III: 10 Year Anniversary Edition for mobile devices.
Like the film or television industry, the world of gaming has seen its fair share of reboots over the years. While some of these video game reboots have had
A new Grand Theft Auto III comparison highlights the massive visual differences between the unofficial UE5 remake and the Definitive Edition
Wow, now thats UNREAL! Why do they try to hose us with re-releases when the community can do this with UE5?! Holy crap thats absolutely insane and puts T2 to absolute SHAME!
So yes it looks good but the thing is once you start building new assets and making significant changes like what's been done here it stops being gta 3.
In the example shots roads are so narrow they are essentially one way streets.
I'm not crapping on the work.this guy did it's fantastic but it's not gta 3.
This isn't a gta 3 remake in ue it's a fan game that uses gta 3 as inspiration if that's better or worse it's subjective.
Gta definitive wasn't great but that was more related to the ugly character models and bugs 1 was an attempt by gsg to leave a mark on the game the other was their lack of care.
Part of the charm of GTA is the semi cartoonish look it has. Making it too realistic doesn't fit the game.
This was told in the documentary series “Power On: The Story of Xbox” According to part 3 of this documentary series about the history of the Xbox
Yup. Back when Microsoft was making some very bad decisions. They could have been the one that launched GTA. They could have had Heavenly Sword. They made a bad deal with Nvidia. And so on.
But, it worked out that Rockstar went multiplatform and Ninja Theory is now part of Microsoft after many years. And AMD won the contracts and Nvidia tech is not used by any home console manufacture except for portables like Switch.
Ah. Game history.
Well someone like to highlight MS failures. Sorry there are too many to count. If not for their incredible sized budget, they might not be around today. I'm glad they are so that the rest of them do not sit on their laurels. Nevertheless, it was clear and still is clear today MS had no idea what the **** they were doing back then. They "Jumped In" and did little to no homework.
Give them credit they have learned a few things since then. A GTA exclusive back then, would have changed the console gaming landscape. My only issue is that they still make some dumb decisions today and clearly have shown they still have much to learn....but they are getting better.