Preview: Tribes: Ascend – Toastervision
Toastervision Editor-in-Chief Dylan Sabin writes,"I have never played the original Tribes games. I know, I know, that makes me some kind of PC gaming heretic or something. When its first incarnation, Starsiege: Tribes launched way back in 1998, I was not really all on the up and up when it comes to playing shooters, let alone high-octane, jetpack oriented fragfests. As I slowly ingrained myself into the ideas of playing with a keyboard and mouse rather than a tired old console controller, I felt like this series was worth looking into, but never actually got around to taking the plunge.
Fast forward to PAX Prime in August, and I finally got my hands on Tribes: Ascend, the free-to-play rebirth being developed by Hi-Rez Studios and set to come out sometime next year (officially). I’ve been playing quite a bit of the game’s Closed Beta over the past couple weeks, and I have a few thoughts about what the game’s all about.
What it’s about is being TOTALLY FRIGGIN' AWESOME."











