With great power comes great responsibility and that is also true to the studios behind some ambitious free-to-play games. However, sometimes the ambition is just too much and some promising games fail before the dust even settles down. Or there was some miscalculation along the way and players didn’t correspond as expected. Whatever the reason, some games didn’t stay long with us.
"The São Paulo-based (Brazil) indie games developer IndigoWare are today super excited and happy to announce that they have just released the "Dragon Lord" update (v2.1) for their F2P MMORPG "Legend of Edda: Pegasus" (a game which is set in a universe inspired by Greek mythology)." - Jonas Ek, TGG.
An objective look at The Red Solstice along with some personal thoughts. Jordan says "It may not be the prettiest/best sounding/polished game out there, but it is still one of my favorite games that I have played for the site and will most likely continue playing it for some time. Most games these days lack depth, difficulty, and other elements that exist in The Red Solstice, which is what I’m looking for in games."
JC Planet has announced that it has released its biggest expansion to date for its anime inspired MMORPG, Legend of Edda: Global Edition. The third expansion raises the level cap to 55. Five new zones have been added, all of which are aimed at higher level players. The new zones include the devastating Shadow Canyon and Ballack’s Castle among others.
I'm going to go ahead and call the company that actually managed to delete all characters and game data from it's server by mistake the biggest 'blunder' in MMO history, much less this year.
It was a game with no English release, so we never heard of it over here.