Touch Arcade: Today I saved the citizens of Metropolis from a missile launched from an unknown location. I flew into the sky and intercepted it in midair, then beat it to pieces. It exploded harmlessly over the city. But no time to wait for thanks -- a car full of criminals was escaping down the stretch of road in front of the Daily Planet. I handled them with my laser vision, if you know what I mean. Then that dastardly Lex Luthor unleashed a bunch of sticky bombs in the city. While I was gathering those up, fires started up on a nearby building. Then the meteors fell.
James Gunn's DCU plans need to finally give Superman a proper gaming outing. By looking at the DC Comics lore, leaving Earth is the way to go for Kal-El.
The beginning of EAs Superman Returns was a good little side story that should have been explored more. Having to compete on War World was a great game level and could be expanded on even further.
As I have said before, there's zero reason why we can't have a good Superman game. Superman 64 proved this.
I feel like Gunn is prioritizing Superman this go-around. A game would make sense. Now more than ever.
When it comes to a making a solo Superman game, there are specific challenges and limitations developers face that make it almost impossible.
Cause Batman has the money to pay off developers to make no good superman games. He needs to be stopped in the corporate world.🙂
It's hard to create a game around a person who's nearly indestructible, unless everyone in that Universe is nearly indestructible.
Same reason he can't get a decent modern movie.....no one really gives a shit about superman.
Because Superman is a poorly thought-out character. He's super fast, super strong, he can fly, he shoots literal rays of solar energy out of his eyeballs, etc. He's indestructible except for one single weakness. He's boring to play because the game is literally on god mode. The game can't take away his powers because players hate that. You can't do an origin story where he learns his powers because people have seen it a million times before. The character just doesn't work for video games.
By following the example set by other successful superhero games, Warner Bros. could give the Man of Steel the modern AAA title he deserves.
superman gameplay is difficult and unique...there is a reason no one wants to try anymore. he can't brawl your average thug and making him vulnerable is a cop out.
I don't even give a crap about Superman. I think he's a pretty generic Superhero.
But you make him a god at virtually everything, then it's questioned why devs have a hard time building a good game around that fact.
Superman is a character that is hard to make a game about. The guy is super strong, fast, indestructible, flies, and gets his ass kicked by a little green rock. And on top of that DC tends to micromanage and interfere when it comes to Superman that is how we got the memorable pile of shit called Superman 64. Superman can't kill, can't wreck the symbol on his chest, can't wreck his hair. Only one game came close to being a good Superman game and that was the Death and Return of Superman for the Genesis and SNES. I'd rather have a Lobo game over Superman I love DC but Superman isn't one of my favorite characters.
It would be easy to make a Superman game. I don't understand the argument that he's too strong when we have characters in games that are just as strong as he is.
Superman has all the tools for gameplay available, speed for a dodge mechanic, heat vision for a projectile weapon, freeze breath for an enemy slow down mechanic, super hearing which can be shown as an overhead map (which was done by EA), flight which has already been used in a lot of open world games...what exactly is the issue with translating him into a good video game?
He has more than enough enemies that can give him a run for his money, so that wouldn't be an issue. The whole "he's a god" shouldn't be an argument especially after coming off GoW's success.
why not go the ballsy route and make the player insanely overpowered for the normal fodder in the open-world, but then make bosses give you a run for your money?
It's not difficult to make a Super-Man game. You could even do a story that involves criminals getting access to kryptonite bullets or weapons if you really don't want to let Super-Man just be Super-Man until a boss shows up.