DSOGaming writes: "Okay PC gamers, here is something special for you today. By now, most of you will probably know that the PC version of L.A. Noire is locked at 30fps. Well, not anymore. Rage3D’s user ‘jackfuste’, the man behind the FPS workarounds for both Star Wars: The Force Unleashed 1 & 2, has released a 30FPS removal for Rockstar’s adventure game. Moreover, this executable file also removes the black bars on 4:3, 5:4 and 16:10 resolutions, which is a big plus. To put it simple; this is how L.A. Noire should be in the first place. God, I love modders."
Members of the original development team behind Rockstar Games' LA Noire are working on a new psychological thriller called Sowden House.
Hopefully McNamara is as far away from this as possible he set up shop in Australia then did nothing but complain about Australian labour laws while trying to make his workers live at the office working 24/7 on la noire punishing them for leaving at 3 am and being 10 minutes late to work at 9am the next day.
It's astonishing that none of the workers went to the fair work ombudsman as the studio would have been fined astronomical numbers
BLG writes, "Do you ever get that feeling after you’ve finished a game that you just wish there was more? Or do you spend years hoping and praying for a sequel that never comes?
This list compiles some of the top games we desperately want to get a sequel. Please give us more of our favorite games!"
Would love to see a sequel to the 7th gen FPS campaign SINGULARITY from RAVEN Software..
L.A. Noire is coming to the library of free games available to GTA+ Members on Thursday, May 2.
I'd be interested to know how the motion-capture looks on an uncapped frame-rate.
I think they locked it at 30fps simply because they filmed the actors faces at 23fps.
Gotta love forward-thinking mods though.
Man, what is going on with PC development these days. Do they just pass it off to the new guy who doesn't really play games on PC and say "Can you knock up a version for the PC gamers? We need it by Friday. Don't worry about it if it's not perfect, those guys don't matter much anyway."
It doesn't take MUCH to make it good for PC gamers. If someone at Bethesda had spent more than 5 minutes on the menus for PC it would've resolved a lot of headaches. Or allowed the game to automatically switch the audio from whatever preset frequency the player had to the default 44.1khz, that way it wouldn't have crashed on start up for probably 30% of people. And how much does it take to turn off mouse-smoothing and acceleration by default in an ini file? Come on...
I disagree. I think 30fps works great in this game. It gives it more of a film feel. Why does everyone need to kick up their graphics to 60+fps? It looks smoother, but then it's like watching a soap opera on TV... too smooth.
30fps is perfect for most games outside of Call of Duty.
By the way, I have the PC version of GTA IV and I FORCE it to run at 30fps.
ye movies are recorded in 24fps like floetry101 said, so they did it keep the experience as the facial acting is very good, anyway, if you couldn't care less about acting im sure there will be mods :D
how am I supposed to use this for a legit retail version?