EDGE – PixelJunk SideScroller review

EDGE – PixelJunk SideScroller review

Central to the appeal of the PixelJunk series is its developer’s ability to do a lot with a little. SideScroller, after all, sees Q-Games conjuring scorched subterranean caverns, throbbing pink intestines and even toxic celestial clockwork from a handful of coloured vector shapes, and grinding an endless supply of tactical choices from just three basic weapon types – although, granted, they can all be upgraded. It’s thrifty stuff, and it’s mesmerising too.

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