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20°
7.0

EDGE - Extraction: Project Outbreak review

If you were part of an experienced team making your first iOS title quickly and on a tight budget, the result might well look a little like Extraction: Project Outbreak. ShortRound’s Cannon Fodder-inspired zombie shooter is confidently constructed around an original, and extremely promising, single-finger control scheme. When the game struggles, it tends to be with content rather than concept.

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next-gen.biz
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Community4551d ago
30°
8.0

'Extraction: Project Outbreak' Review - Save Humans From A Zombie Outbreak! | IGM Mobile

Into shooter games? Ever wanted to play shooter games with only one finger? Extraction: Project Outbreak by ShortRound offers an interesting game concept. The first impression of this game may be, "oh, another zombie game," but you will soon change your mind. In Extraction, you will play as a military contractor to assist the extermination of infected people. Experiments on humans caused an outbreak, turning everyone into a zombie. You will be assigned missions such as rescuing scientists and repairing turrets. Each mission has different objectives, and completing them will earn you credits, which can be spent towards unlocking and upgrading weapons.

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mobile.indiegamemag.com
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Community4397d ago
10°
8.0

Pocket Gamer - Extraction: Project Outbreak Review

Pocket Gamer - Slick and polished action-shooter. A little repetitive, but great fun when the different elements fit together.

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pocketgamer.co.uk
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Community4531d ago
10°
8.0

Touch Arcade: Extraction: Project Outbreak Review

Touch Arcade: Zombie games may not be all the rage right now with gamers, since we've been relentlessly bombarded with them over the past few years, but that might change again with Extraction: Project Outbreak [$0.99], the latest game published by Chillingo and developed by ShortRound Games. A top-down shooter with loads of unlockables, a well done control scheme, and great visuals, Extraction looks to offer something for nearly everyone, as long as you can get past a mild case of monotony in the later levels.

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toucharcade.com
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Community4541d ago