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250°

Developers Cracking Down On Second Hand Games. Is It Right?

GameDynamo - "There's an unfortunate trend sweeping through the gaming industry nowadays. It's a trend that's slowly spreading through the development community, one which is slated to adversely impact the entire market. Those of you who've been following the gaming industry for a while have probably already picked up on it. For a long time, developers have expressed negative opinions about second-hand games: from irritation, to resignation, to outright hatred."

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Lord_Sloth4612d ago

I say there's nothing wrong with devs wanting to make money off of their products sales. Even if it's just a small "tip" from the used game sales, something would keep 'em from all this day 1 DLC bullshit.

ATi_Elite4612d ago

I say that cause this has a PC tag and the PC doesn't have used game sales. Used game sales are not relevant to PC Gamers.

Anyway i kinda enjoyed the part about how used game sales are worse than piracy which is very true cause you have actual paying customers and people making money off of your product but you see NO REVENUE from it.

That's why i really see consoles going to Digital Distribution next gen seeing how they experimented with it this gen by way of XBLA and PSN.

Lord_Sloth4612d ago

While Digital would be a way to fight piracy in Gamestop, until they get some retarded HDD that can hold about 20 games at once or they have a breakthrough in streaming games I don't see that as a viable option anytime soon.

gamingdroid4612d ago (Edited 4612d ago )

except, piracy meant NO MONEY TO THE PUBLISHER AT ALL!

While, second hand sale is derived from a legitimate copy the publisher ALREADY RECEIVED PROFIT FROM.

It is ridiculous that consumers would even support restricting their own freedom to support companies. Especially when that restriction can potentially force them to pay more.

I find it incredible that the commpanies has been so effective in brainwashing users to believe all this nonsense to the point where they believe piracy is equivalent to used sales.

If it is, then why is one illegal while the other not?

Commander_TK4612d ago

This move is probably one of the worst in 7th gen of video games. When I buy a used car, I don't have to pay extra money so I could use the A/C or the radio. I don't have to pay Universal extra money to watch a deleted scene from American Pie.

This is a big fuck you to us gamers. I don't even know why some u guys are siding with those corporate pigs.

smoothdude4612d ago

@gamingdroid

I can't agree with you more. People sell their games in order to purchase new ones, which is revenue that the developers will make. I don't care what anyone thinks, there is nothing wrong with buying used games, I don't care what the developers want me to believe.

To top it all off, why do they want you to preorder a game now-a-days? You know that it will be patched and have DLC, so if you wait a couple of months, you will get the game cheaper and with less bugs. This to me is just sloppy...

Heartnet4612d ago

Its not worse than piracy... for a game to be second hand somebody would have had to of bought it first so gives the publisher a sale anyway...

And You people do realise the games industry is like the only place where youll find them punishing us for buying second hand? Do Cars take away the steering wheel if u buy it used? Do films cut out the ending if u buy it used ? No and there both doing well.. So what justification does the games industry have for doing this? None

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Darkfiber4612d ago

They can do whatever they want. There's nothing wrong with offering an incentive to buy a game new. They aren't keeping anyone from buying a game used or playing it.

It's just like buying a used car. Sure, you might save some money, but the brakes might be shot and need replacing. You're going to have to put more money in the car if you want it to run like it was brand new, just as you might have to put in a few extra bucks for something like an "online pass" or DLC if you wish the game to play as if it were new. Buying used is simply paying for the privilege of spending less money on it with the understanding that it wont be as good as it is when it's brand new. If you understand that fact when purchasing a used game, then you have nothing to complain about. If you think you should be able to pay half price for ANYTHING used and expect it to be exactly the same as if it were brand new, you need a reality check.

thebudgetgamer4612d ago (Edited 4612d ago )

Yea but you don't have to pay extra to get in the trunk. you still get to use the whole thing.

breakdancefight4612d ago

You can still play the whole game when you buy used. It's not as if buying a used copy of Madden you only get to play half a season and are forced to buy a pass to complete the season. It cost money to maintain servers which run Cerberus network on Mass Effect, Online multiplayer on battlefield and online competitive football on Madden, so when you buy used you are not contributing. Darkfiber is right and we as consumers are spoiled. If you look at the film industry they are combating the second hand market by charging you $15.00 dollars a ticket and the prices continue to rise. My parents payed $50.00 a game when I was a child and I did until the current generation console which went up by $10.00 dollars while development cost continue to skyrocket. We keep making demands of the developers, but are unwilling to to do our parts to make sure their doors stay open by supporting a new game market and not lining the pockets of the Gamestops of the world.

Heartnet4612d ago

@Break

No but if u buy madden used u cant go online which is one of its advertised features...

and if it cost money to run the cerberus network on me3.. then get rid of it! that was a useless feature and cudve just offererd dlc instead on the XBLA/PSN Store...

frelyler4612d ago

Games are not cars, so there is no logic to your argument. Also, when you buy a used car typically it comes with what you need to make it run, at least if you buy smart it should. Online that you have to pay extra for is like buying a car and going to drive it only to find it has no motor, but it can for a cheap price. If developers hate gamestop so much they shouldn't allow them to sell their games, not punish the people who can't afford new to begin with.

breakdancefight4612d ago

If you can't afford $5.00 dollars more for a new copy you have bigger problems than Gamestop.

Heartnet4612d ago

@break

Wow maybe 5 dollars makes all the difference... if buying alot of games and u save 5 dollars a time and u buy 3 or 4 games uve saved 20... all adds up mate and for some people thats all they can afford.. not every1 is as rich and spoilt as you are ok?

Akiba964612d ago

@heart lol yea he spoiled in ruch because he pays 5 more dollars than you. Honestly if 5 dollars is worth more than helping out the industry which gives us all so much enjoyment, then you really should rethink your morals.

frelyler4612d ago

Why the $5.00 mark, when I buy used I save upwards of 20 to 30 dollars and that is a huge amount. Games today are overpriced. MW3 is a perfect example, it should only cost 30 if it comes out every year, especially when assets are recycled from 4 years ago which in the tech industry is a century. I don't make enough money to buy new games period. I have to buy used or wait for a price drop or rent, but if I rent I only get to experience half the game unless I want to fork over more money. If I had the capital I would start a store and contact all the game companies. I would say I'll give you 30% of my used game sales if you give me incentives back. It's a brilliant business idea and the only reason no one has done it yet is because of greed.

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Trenta274612d ago

I'm all for it. It'll show those bastards at Gamestop what for.

Noticeably_FAT4612d ago

I think it's wrong, people buy and sell items all the time and you don't hear the creators of those items complaining. Someone used a car analogy and I like that one, however, what if car manufacturers put some sort of chip in the cars so if they were sold to someone else they wouldn't work?

Why not do the same with consoles themselves next? We cant allow these types of things to happen in our society, I know this is just video games, but nobody is going to one day come out and say we have no rights, it's a slow process where we allow companies and people to have control over us.

ZombieAssassin4612d ago (Edited 4612d ago )

"what if car manufacturers put some sort of chip in the cars so if they were sold to someone else they wouldn't work? "

Nah because you can still play the used game you just can't play it online...think of online like a factory warranty and you can only use it if you buy it new or pay for it. The MP of games cost money to run so I can see why they do it and it's somewhat justifiable...now that whole Batman AC locking SP content thing is kinda bull.

EDIT: @below nvm you don't get it and prolly never will.

Noticeably_FAT4612d ago

Well where are all the people complaining about paying for something you already pay for, which is internet service?

If you buy a game, used or new it should work all the same, except maybe if there was DLC included that had already been redeemed.

I think it's a horrible practice and I'm glad not every company is in on this trend.

kneon4612d ago

ZombieAssassin is correct, there is a big difference between video games and all other items I can think of. When you buy a movie, book, TV, toaster etc. second hand it doesn't cost the manufacturer anything more. But when you buy a game that has an online component it costs the developer money when you play online.

That has to be paid for somehow. If the developers price in the extended usage of the servers into the initial price then game prices will just go up. Do you prefer that option?

palaeomerus4612d ago (Edited 4612d ago )

If you sell the game you will not be playing online anymore and the guy who buys it will simply be using your slot allocated for your copy of the game the same way that you did.

The total number of required online slots does not change when the game changes hands, so no more money is being spent by a publisher to support online play when games are purchased used.

If you have 5 million copies produced and sold then you only need a maximum capacity of 5 million online slots no matter how many times the games gets resold as used.

The seller and the purchaser of a used game cannot both play it online at the same time.

Recovery of expanded online costs is a bogus argument for prohibiting or discouraging used sales.

kneon4612d ago (Edited 4612d ago )

@palaeomerus

That's correct but when they work out the budget for server usage they make some assumptions about the typical usage patterns. Usually most people will only play online for a few weeks or months and then move on to something else. When the game is resold this pattern is reset and starts over.

The bottom line is that typically each new owner of the game will make additional use of the servers. Had the game not been resold usage would drop and they could pull some servers, reassign them to another game, or if it's a hosted service they can stop paying for additional servers.

Hicken4612d ago

So you're telling me gaming companies assume you're not going to play the game online very long? That they think you'll, at best, spend a few weeks online, and then stop, and that's all they account for? Isn't that stupid? No, there's no need to ask; it IS stupid.

If the developers and publishers fail to plan ahead, that's their fault. I have no interest in paying for their fallacy.

But, as paleo said, that used copy is the same copy as the new one, taking up the exact same spot on the servers.

And, as Noticeably_FAT said, excluding extras the game should work as advertised. It'd be a different story if the multiplayer or online was something you could purchase separate, even for a new copy, but every game comes with that ability built-in. This is why the car analogy makes sense.

kneon4612d ago

@Hicken

If developers aren't doing this kind of planning then they are stupid. Have you ever had to design a network or size a server or server farm? I've designed wireless networks with budgets over $500 million.

You always need to make some assumptions of usage patterns so that you aren't wasting money building out a much bigger system than is really required.

They certainly won't build the servers to support every customer playing online at the same time. They will build the system to support the expected peak load and will remove or reallocate capacity as usage drops off. With used game sales that usage drop off can be greatly extended thus costing them more money.

As for selling the online separately I agree that would be the right way to do it, I've suggested it myself. But as that would result in a lower initial price for the game I can't see it happening.

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Lord_Sloth4612d ago

I've been poor most of my life and homeless for a portion of it so don't throw that around like it's a viable excuse for not supporting a company and then bitching about it when they decide to try and get their prophet.

Bimkoblerutso4612d ago

They already made a profit. The game has to be sold to become secondhand.

Lord_Sloth4612d ago

Indeed but since so many people are purchasing these games second hand, you can hardly blame them for wanting to earn cash when their product sells a copy.

Bimkoblerutso4612d ago

And then nine times out of ten, the money gets pumped back into the industry, because the vast...VAST majority of sales to Gamestop are credit sales.

-Gespenst-4612d ago

I honestly just think the big names in videogames are just getting greedy. The videogame industry's been assimilated into the corporate agenda. Who knows, maybe someday they'll have sweatshops full of programmers haha.

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80°

EA Hiring Ex-Military Personnel to Help Build Next Battlefield Game via "Hiring Our Heroes" Program

EA has hired ex-military personnel in order to help shape the next Battlefield game as part of the Hiring Our Heroes (HOH) program.

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OtterX10d ago (Edited 10d ago )

Why don't you Hire Your Old Dev Team who brought us the brilliance of Battlefield Bad Company 2 while you're at it. It was more exciting than anything recent in the Battlefield series. It just needs to be updated to reach modern times, but it was so great at its core.

just_looken9d ago

This would be nice but that team has tossed out the finals and has arc raiders on the back burner
https://www.pcgamer.com/ex-...

20 thousand still play the final's
https://steamcharts.com/app...

Why get slapped around by ea when you already have something going on.

What the next battlefield needs is a step back simple functional not a live service and smaller player servers than 2042. Just make it like battlefiled 3 with bad company destruction just something simple

But they already killed off ridgeline games that had ex halo/cod devs so no singleplayer unless they make another dev team for it.
https://gamerant.com/ea-bat...

Rynxie9d ago

It's what made zipper and slant six awesome. They had military vets working for them, no just as consultants, but as developers as well. I wish Sony never closed them, MAG 2 or an update to MAG and a new socom is much needed.

just_looken9d ago

Older ps3 battlefield titles did the same even went to the range to get sound files.

But all these titles we are talking about were on the ps3 a console so powerful it offered free mp and games did not need 4 levels of payment plans even more crazy was the player size of mag's games.

TheColbertinator9d ago

A return to the golden age of Battlefield seems so far away now

Str8Chaos749d ago

Sadly I think you are correct. They just don’t get it. They will do their live service game with its Battle Royale and fail at both.I hate being so negative, but I have little faith in EA at this point.

230°

Obsidian CEO responds to worries Xbox could shut them down, too: 'I'm not worried about tomorrow'

A gray cloud loomed over this year's big summer game showcases: Over 16,000 game developers have lost their jobs since 2023, many of whom were casualties of success at companies that reported huge profits this year. One of the largest cost cutters has been Xbox, which in January cut 1,900 jobs at Activision Blizzard and in May shut down four studios: Tango Gameworks, Arkane Austin, Alpha Dog Games, and Roundhouse Games. The closure of Tango was taken especially hard, as the studio was still basking in the light of Hi-Fi Rush, a critical and commercial success by all of Microsoft's metrics.

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SimpleSlave10d ago (Edited 10d ago )

I mean, you should be. Because we now know and understand that even if Avowed is a hit it doesn't mean the studio is safe.

I hope that they're able to buy out their own Studio, like Toys for Bob's did, maybe some of their IPs as well, and go the Larian Studios route instead. We still need a sequel to Alpha Protocol after all. So here's hoping for the best.

Listen to your leaders, rather, good luck!

Einhander197210d ago

Ok, fair enough.

As much as we all want another Alpha Protocol only Sega can make that happen.

porkChop10d ago

Honestly, it would be pretty cheap to get the IP rights from Sega. They've done nothing with it and weren't interested in a sequel. But I'd be fine with just a spiritual successor that builds on what they were trying to do with AP.

SimpleSlave10d ago

@Einhander19721h
It's all good.

But to be fair, while SEGA does own the IP and Published the game, it was Obsidian who created the IP and helped bring it back from the dead. So it's only fitting that they should be the ones to work on a proper sequel. And hopefully with a proper budget this time around.

My point is that I want them to stick around for this to happen. But on the current position they're in, things are bleak is all I'm saying.

Obscure_Observer9d ago

"As much as we all want another Alpha Protocol only Sega can make that happen."

Not really. If Xbox really want Alpha Protocol, all they have to do is to pay SEGA for its licence and give it to Obsidian or any other Xbox first party or third party to do it, just like Nintendo did with Bayonetta.

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shinoff218310d ago

I would imagine. They've been around for awhile.

Hotpot10d ago

Well I mean, even if he's actually worried there's no way he'll say that publicly..

just_looken10d ago

na this team tossed out the outer worlds grounded that both made money and they have outer worlds 2 on the back burner sense 2021
https://www.pcgamer.com/the...

MrBaskerville9d ago

I really just want a third Pillars of Eternity game. Not impossible under ms, but seems more and more unlikely with MS's new focus on high impact titles.

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Lightning7710d ago

Of course they're gonna feign confidence. They're about to release a game so they wanna look strong as possible. I know for a fact they're deathly afraid, I would be to and they absolutely should be.

I'm afraid for them right now. MS can't be trusted.

GamerRN10d ago

How come no one is interviewing PlayStation studios with the same questions? They had a significant amount of closures as well.

Strange 🤔

Pixykont9d ago

It's now everyone's fault that you don't understand the nuance of the situation? Typical fanboy

Crows909d ago

Right. PlayStation just closed 2 critically acclaimed studios....wait they didn't.

PRIMORDUS10d ago

Keep supporting MS people and Xbox, they clearly do not care as you can see with all these closures. You want to hurt Xbox and MS just boycott their next console.

BeHunted10d ago

Sony has closed down more game studios this generation than the number of new IPs they've created

Moegooner10d ago

Sony didn't buy studios, just to shut them down. Smart ass

porkChop10d ago

If we boycott everyone that closed down studios we wouldn't own a PS or Xbox, and would only play indies on Steam.

PRIMORDUS10d ago (Edited 10d ago )

If we boycott and let them know the reason why they would have to listen. Stop closing game studios they should have never been closed to begin with. I keep saying this but MS is worth 3 trillion!! They do not have to close anything. They will make money no matter what even without closures.

Aloymetal9d ago

'' You want to hurt Xbox and MS just boycott their next console.''
100%!! But to be fair, most gamers around the planet can see right through MS's BS and most don't care about xbox so no need to tell them what it's obvious. We can safely say that they've been ''boycotting'' the green brand for a long, long time. The proof is in front of everyone's eyes every time their hardware sales figures are published.

Crows909d ago

If you just push that thought further...most of the world already passively boycotts Xbox

Nacho_Z10d ago

You have no choice other than to crack on and hope for the best.

phoenixwing10d ago

Glad someone gets it. What is doom and gloom going to accomplish for the studio? Nothing. That's why he said what he said.

Darkegg10d ago

This is a spiritual or philosophical statement from the developer. Being worried is in itself a negative feeling that isn’t healthy. Live fully in the present moment and accept what comes. Reality is all about impermanence and the law of nature (transient).

Personally, it’s an industry I’m slowly backing out. When it comes to wholesome practices and quality life, video games fit into the “I can live without this”. Given how employees life is (generally), how they are treated, and contributions to personal health .. it’s nice to have video games in the right moderation but I equate it to other industries how the ethics of the operation is lacking at the expense of “at all costs”. The extremity of that idea is demonstrated from top of the hierarchy down. Maybe some of us care, many of us don’t, and some feel it’s pointless due to the insignificance at the microscopic level (what is the value of a singular action against millions). Only we can choose and control our own action.

Reaper22_10d ago (Edited 10d ago )

I'm not worried at all. Obsidian are are awesome devs and I'm looking foward to Avowed.

MrNinosan9d ago

Tango wasn't awesome I assume?

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40°

Ubisoft Forward 2024 start date, time and how to get free rewards

Start date and time for when Ubisoft Forward 2024 will begin along with a guide for how to get free rewards by just watching.

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