GamesAreEvil Review: Daytona USA
For such an arcade classic, Daytona USA has a complicated history with consoles. For being the highest grossing arcade game of all time, you’d think it would be easy to port home. Sega tried to do it on Saturn in 1994, but the hardware couldn’t handle it. They tried again in 1996 with the Championship Edition, but ruined the gameplay. They tried again on Dreamcast (with online no less), but it still didn’t quite play the same (though damn close). Well, after 18 years, Sega finally got around to porting home the original 1993 arcade game. Did they finally get it right after all these years?










