290°

GTA V: Five Key Improvements

"With the recent announcement of a sequel for one of the biggest gaming franchises ever to have graced our screens, Grand Theft Auto V from Rockstar Games will no doubt be one of the most anticipated games set to launch next year. Its predecessor, Grand Theft Auto IV, caused much divide within the gaming community despite its hugely regarded success at retail and amongst gaming critics that resulted in a current standing of 98 out of 100 thanks to critque collector Metacritic."

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beingnerdy.com
Assassin Nawabi4986d ago

Diversity of missions is what I want in the first place.

WANNAGETHIGH4986d ago

If its anything like gta4 then gta5 can go to hell. Saintrow3 is where the fun is.

HardCover4986d ago

I disagree.

From IV to RDR, Rockstar North showed they have even MORE talent than they used to have.

If they start taking steps backward, I'm not going to be interested.

DeadIIIRed4986d ago

A mission editor would be awesome. Then be able to share them with the community.

Pintheshadows4986d ago (Edited 4986d ago )

Can we not have anymore pick this person up and drop them off missions. That is what stealing taxis is for.

I see your point, it helps from a narrative perspective as well but they are so bloody mundane. I'm also hoping for less phonecalls.

Yi-Long4986d ago

... it seems a good way to combine a way to make the player learn his way around the city, as well as getting him up to speed story-wise and giving the characters some depth.

Gameplay-wise, obviously, I agree with you.

Perjoss4986d ago

Look at it this way, there is some dialog between 2 characters that the player needs to hear, you can either watch a cutscene or listen to this dialog while driving around town.

There are 2 things I'd like fixed though. Firstly, sometimes if you drive too fast and arrive too early the conversation is cut short, would be nice if the person in the car asks you to 'pull up over here for a minute' if he sees you're going to arrive before the convo is finished.

Another thing I'd like added to these driving conversations is maybe a small picture in picture of the person who is talking, so you can see facial expressions. Kinf of like the closeups you see in comic books.

Pintheshadows4986d ago (Edited 4986d ago )

"Another thing I'd like added to these driving conversations is maybe a small picture in picture of the person who is talking, so you can see facial expressions. Kinf of like the closeups you see in comic books."

Love that idea. Driver SF does something similar and it works well. And yeah, missing dialogue due to driving like a lunatic is annoying. But the exposition could be handled by actually driving to a meaningful mission. Not picking up Mallory and her mate and listen to them go on about crap.

SephirothX214986d ago (Edited 4986d ago )

Ai, draw distance, physics, more content such as weapons, vehicles and side missions and better third person shooting. Auto-aim should have no use online. Players should easily be targeted with normal aim from distance with the right weapon. Free mode should be more like Red Dead Redemption. You should be able to buy a lot of stuff in the game and you can earn money for your offline character by playing online. There should also be more co-op missions online. They were a lot of fun in GTA IV. Thus there are so many areas GTA V can and will improve in and that's why I'm really looking forward to the game because I love sandbox games and with the proper design, GTA V could have one hell of a fun multiplayer component to top off the single player mode.

steve30x4986d ago

They cant improve on draw distance on current consoles because that would require more ram.

SephirothX214986d ago

You're probably but I was just throwing things out there that could be improved at some point down the road. They could on the pc version. If you ever went to the top of a high building in GTA IV, you can barley see people on the ground, if at all. They surely could improve that slightly. Remember there has only been one GTA game this gen so far. look at the change from GTA III to San Andreas in terms of map size and content. When Rockstar label this game "V" instead of GTA Something, they're going to be innovative. I wouldn't be surprised if the game has two cities and is twice the size of GTA IV coming on two discs on the 360. Rockstar will be looking to take sandbox games to new heights, not just simply improve on what they've already done. They've to compete with games like Infamous and their own LA Noire and RDR. Expect something very big and a lot better than IV. We'll know next week.

steve30x4986d ago (Edited 4986d ago )

The only two improvement graphics wise I would see is more anti aliasing and a spedometer in cars.

LarVanian4986d ago

Here's some improvements I'd like to see :)

-More weapons
-Better accuracy in weapons
-More customisation options for appearance
-Cover system should be more like Gears and Uncharted
-Controlling motorbikes should feel less heavy than in GTAIV
-Missions should be more fun and over the top like San Andreas and Ballad of Gay Tony
-A decent soundtrack that isn't almost completely filled with songs that no one has ever heard of before
-Multi-player should be more like LCS and VCS where you could play as characters from the story and use really unique perks such as invisibility on the map or temporary use of a tank

Show all comments (16)
130°

GTA V Enhanced Updated vs Original Ray Tracing Comparison Shows Major Improvement

GTA V Enhanced has been updated on PC with improved ray tracing features. Read ahead to learn how it compares with the original version.

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twistedvoxel.com
150°

GTA5 Has Sold Over 215 Million Copies, Red Dead Redemption 2 Has Sold Over 74 Million Units

Take-Two announced its financial results for the fiscal year 2025, also sharing an update on the sales of GTA5 and Red Dead Redemption 2.
The anticipation for GTA6 has reached fever pitch, with the latest trailer being the biggest video launch of all time.

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simulationdaily.com
LostPotato36d ago (Edited 36d ago )

Milk...get your milk...and so much more. Really when you release the same games in three editions over 15 years it's amazing how much money, and the amount of sales you earn. It's amazing how no one can compete.

Mr_cheese35d ago

To be fair, no many companies could release the same game over and over. They've earned that whether we agree or not

DarXyde35d ago

I mean Resident Evil 4 has had longer legs and still hasn't done anything like this.

Profchaos35d ago (Edited 35d ago )

GTA v isn't the only game that's released three consoles generations running but nothing has sold those numbers including GTA San Andreas which is now 4 console generations deep.

anast35d ago

Looks like a 2040 release for GTA6

gold_drake35d ago

thats insane right?
absolutely insane

rlow135d ago

No surprising considering that it’s been on every major platform and store.

I decided to look up the longest and most sold games list. To my surprise Tetris has takes the top spot.

110°

GTA VI Early Comparison Highlights Massive Jump in Character Detail, Environments & More Over GTA V

A new Grand Theft Auto VI early comparison video highlights the massive jump in character detail, environments and more over its predecessor.

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wccftech.com
Snookies1244d ago

I mean, considering the amount of time between the two. It better be a massive upgrade. Especially with the amount of money Rockstar raked in from GTA Online.

MDTunkown43d ago

Most of scenes are pre rendered

andy8543d ago

Literally none are. If you know anything about rockstar they don't do that. Confirmed by themselves that this is all in-game

MDTunkown43d ago

Is that why first gta5 trailer looked better than the final product? Or is that why same happened with rdr2 ?
Rockstar told 50% are cutscenes and rockstars always used better models during cutscenes than in game.
You legit seems to know rockstar very well.

andy8542d ago (Edited 42d ago )

It didn't though? And neither did RDR2. In fact it was actually the opposite. What's with the hate boner? If you don't like it just avoid the topic

InUrFoxHole42d ago

Why don't either of you provide proof. This is just a he said, she said argument at this point

generic-user-name43d ago

You're either lying or just don't know what pre rendered means. Pre rendered means that if you change the character's appearance (clothes, accessories etc) they wouldn't show up in the cutscenes because they were already made and aren't being rendered in real time. This is something that doesn't happen in Rockstar games.

"Is that why first gta5 trailer looked better than the final product? Or is that why same happened with rdr2 ?"

In fact some of the scenes in RDR2 looked better in the retail version than at launched.

anast42d ago

The OP is taking the shot-gun approach: say a bunch of random tripe and see if something sticks.

repsahj42d ago

Damn! GTAV graphics are still awesome! But, I am so excited to play GTA6!!!