Casey White wrote: "Battlefield has always been a series focused on co-operative team play, massive battles encompassing land, sea, and air as well as a showcase of a variety of different military vehicles. The 'third' instalment of the series doesn't diverge from the tried and true formula, but does make some much-needed tweaks to the over-all gameplay to advance the series into the modern generation of FPS titles and beyond."
Battlefield 3's former Lead Designer has revealed that there were two cut missions from the main campaign
Get rid of campaigns, move the game to mobile, and try to compete with warzone. They would save time and money.
Whether it comes through remakes or a new game with a similar style, DICE should aim to revive the glory days of Battlefield 3 and Bad Company 2.
hmmm I think there will be no old BF glory days for EA since they are loyal to their greediness and laziness :D
You're asking for a miracle with EA that will never happen unless they can exploit the money making schemes behind it.
This Battlefield 3 Reality Mod installation guide will show you step-by-step on how to install the new reality mod by Venice Unleashed.
Glad to see more honest reviews taking a look into Co-Op & Singleplayer as a part of the game.
Unlike every other major site doing a "Singleplayer has never been a true Battlefield component, so we don't review this and give it a 9.5".
mw3 ftw :)
I thought this would get better scores than this after all the videos hitting the web, & hype surrounding it....I really thought it would be something else, & outdo the COD series at it's own game, as well as still have it's own BF uniqueness.
The problem for EA & Dice with this series & trying to beat out COD, is that they are 2 different types of games....COD prides itself on ultra, ultra, smooth playability/controllability & narrow corridoory, can't stray off the path gameplay, combined with what has become this series bread & butter in the online with smaller, tighter maps that are tailor made for run'n'gun gameplay & it has the perks & such that add to this more simplistic gameplay approach.
BF:MC on the other hand has bigger more open levels & even though the campaigns have traditionally been very similar to what COD offers (I'm talking about the BF games that have been on PS3 & 360 specifically), they are very much COD-esque in there single player offerings, only COD in the past games, has offered the more fun, refined & polished single player experience, & then when you come to the online is where the 2 series differ greatly.
BF's online component is more the opposite of COD's run'n'gun stylings...you will have very limited success if you run into BF with the same approach as you'd take going into a game of MW, WAW or BO's. So, if Dice/EA wanted to interupt COD's online userbase, they would have had to of taken the elements that makes COD sell & fun online, & not only replicate them, but do it with style & vigour, making it more fun, better graphically & just all over better production values all across the board.
They haven't tapped into Activisions fanbase at all with past offerings, & this new one looks no different.
As I said, I really thought this would be many times better than both previous vsn's, only with tighter, sharper, faster, more responsive gameplay......then I downloaded the PS3 beta & fired it up, and realized...........this shit is exactly the same as the last one. It is great, if you like it & I didn't mind it with the 1st 2, as they were different, but for me, it got boring really fast & after limited online shennaniggens on pt 2, I was sick of it & traded it.
Now they make a new one, & brag, COD bash, & hype themselves up the wazoo with this game, & then you play it & think, WOW, they are selling this as a new game, when it could have been d/lble content (just like the COD series as well, really)....I mean, if they wanted to steal COD's sales & fanbase, then they had to steal COD's gameplay & selling points....like the fast, fluid, 60fps gameplay & controls, but nope, instead they stuck with slower, sloppier controls tacked straight on from BF:BC, they failed to offer more multiplayer diversity, as they should have had the modes that keep the BF fans happy, & then had deathmatches, Team DM's & other more COD-esque type online games, & the list goes on.
Basically, the only thing BF3, & all the games in this series has done better than COD, as well as most all other fps's, is the awesome weapon & explosion sounds, they truly are spectacular & the standout feature of this series...If they could make the gameplay & fun level of the game on par with the quality the sound fx exude, then this game would bury all other fps's......but as is, they just did a run of the mill, straight up clone of there past 2 offerings, which killed the series for me (& millions of other COD players).
I seriously like MOH's online component better than this, so as Dice made that part of that game, there is no valid reason that they couldn't have done a great (more COD) DM & TDM online mode with specific maps for these modes, then the larger tradional BF maps for that online element.