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110°

Digital Distribution - Good or Bad? | The Game Fanatics

It’s crazy to think that only 10 years ago, most people still used dial-up 56k connections and it would take them 5 to 10 minutes to download a song. Now days, we can download game demos in that time! As internet speeds continue to increase and the world around us becomes more based on computers and the internet itself, game publishers are beginning to look at digital distribution as the next step. Record companies have already begin doing this years ago with music, and CDs now are becoming a thing of the past. Is this a good thing or is it a bad thing?

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thegamefanatics.com
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gamingdroid5001d ago

I kind of agree with this article. Digital distribution is almost universally bad for consumers as it stands.

Unless there is some way for it to get competition and that there is some way for gamers to be able to play their content long after the console is no longer sold, it is essentially a downgrade.

There is one advantage though, I don't have to store physical media and the convenience is unmatched.

5000d ago
ECM0NEY5000d ago (Edited 5000d ago )

The major ISPs would have to be forced at gun point to incease bandwidth before DD will be mainstream.

NYC_Gamer5000d ago

i have no problem with digital brought games from steam plus music from itunes

Neomic5000d ago

Downloads from iTunes are a little different though, especially now days that their files are DRM-free. You can do pretty much whatever you want with them.

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60°

Ministry of Truth: 1984 — Game Overview • VGMM

Obey, hide or fight the system. It's all in your hands. And remember: "War is peace. Freedom is slavery. Ignorance is strength."

"Ministry of Truth: 1984" is an upcoming political dystopian simulation game developed by Ukrainian studio 'False Memory Dept.'

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80°

The 'Stop Killing Games' initiative is close to its final deadline

Ross Scott—also known as Accursed Farms on YouTube—has been fighting tooth and nail for almost a full year to help spearhead game preservation. Starting after it was announced that Ubisoft's The Crew would be shutting down, permanently ending support for the game, Scott launched the "Stop Killing Games" initiative.

That makes a twofold deadline for the Stop Killing Games initiative. Or, at least, one headed up by Scott: The UK petition, which ends July 14, and the EU Citizens' Initiative, which ends July 3.

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M3talDiamond1d 12h ago
M3talDiamond1d 12h ago (Edited 1d 12h ago )

If you live in the EU then Please sign this or our game ownership rights and game preservation is
at stake. I know there isnt much time left but please consider signing the petition

-Foxtrot15h ago

I never knew Ross Scott was doing this

I love Freemans Mind

Inverno4h ago(Edited 4h ago)

People whine and in the end don't do a thing. Then whine more when they get screwed some more smh. If this makes it then it'll be monumental for consumers. That Pirate software guy was no help either smh.

50°

Project: Horned Owl Review

From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.

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