MP1st - "In the recent build of Battlefield 3 that we've been seeing lately, there have been a couple of newly implemented gameplay mechanics that really stood out to us for a few reasons."
Battlefield 3's former Lead Designer has revealed that there were two cut missions from the main campaign
Get rid of campaigns, move the game to mobile, and try to compete with warzone. They would save time and money.
Whether it comes through remakes or a new game with a similar style, DICE should aim to revive the glory days of Battlefield 3 and Bad Company 2.
hmmm I think there will be no old BF glory days for EA since they are loyal to their greediness and laziness :D
You're asking for a miracle with EA that will never happen unless they can exploit the money making schemes behind it.
This Battlefield 3 Reality Mod installation guide will show you step-by-step on how to install the new reality mod by Venice Unleashed.
The only game that I've actually started to use the spotting ability in is Gears of War 3, every other shooter just gives you a UAV.
"Competition" lol, bf3 is in a place of its own, seperated, from other ARCADE shooters on the market
I wouldnt compare DragonAge 2 with Dark Souls, they "maybe" RPGs but THERE DIFFERENT
It all boils down to money at the end of the day, and thats the one only thing they care about
Dunno why i just wrote that, i am pretty baked
Funny thing is, from what I remember, MW3 is allowing players to spot enemies à la BF3, as well as allow them to man a controllable UAV and spot enemies from there.
"This basically confirms that enemies who fire an unsuppressed weapon will have their position revealed on your mini-map."
Didn't that feature already exist in the past games? O.o
I coulda sworn that triangles popped up on the minimap when someone shot their weapon in BC2.
"In other cases, you have two completely friendly implementations that have no resemblance, but you will still get compared.”
Yeah that's what most people don't understand