Want Xillia for PS3 and Innocence-R for Vita? Then put your money where your mouth is by buying Tales of the Abyss 3D and Tales of Graces f. Heath of Game Revolution explains Namco Bandai's shady localization history, but points out that things aren't always as bad as they seem.
There's a surprising amount of overlap between Marvel's Mad Titan and a lesser-known Tales villains -- but which is the better baddie?
Nelia writes: "RPG party members can easily make or break your RPG experience. We've thrown together a list of some of the best party members we can't help but love."
VGChartz's Adam Cartwright: "Many would argue – and I wouldn’t really disagree – that the PlayStation Vita never really had a killer app. There wasn’t that one piece of software that helped change the console’s fortunes. The closest we got was arguably Persona 4 Golden, an early release that received huge critical acclaim, but it was part of a niche series and as such its sales impact from a hardware perspective was muted.
There were missed opportunities along the way, as certain titles had the potential to change the Vita’s fortunes, but the way the final product was delivered (if indeed it was delivered at all) left a lot to be desired and so they didn’t reach their full potential. It’s these games I’m aiming to look at this in this article – 10 games that were missed opportunities on Vita. I’m not saying that every release I’ll be talking out here had the potential to be a “killer app”, but if they had been executed a little better they would have undoubtedly been a key factor in helping the console reach a wider audience."